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Configurable beams and map icons for loot filter
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5
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1957
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August 18, 2021
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Getting to lvl 100 is way to fast
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55
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8794
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June 19, 2021
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Philosophy Feedback: Necromancer
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1
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486
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August 17, 2021
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Rethinking the 'developers as gods' design philosophy
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30
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2761
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August 17, 2021
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Let Soulfire & Torch Of The Pontifex Uniques Effect Skeletal Mage/Death Knight Hungering Souls As Well
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5
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1950
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August 17, 2021
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MiniMap
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1
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645
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August 17, 2021
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New Marrow Shards Skill Node - Bone Spikes
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1
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401
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August 17, 2021
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Easy Build Swapping Both In The Field & With An Armory
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5
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2263
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August 17, 2021
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About equipment production
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2
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383
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August 17, 2021
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Would you mind changing the text explaining skill point respecs?
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18
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1113
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August 16, 2021
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So Quick Question?
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3
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342
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August 16, 2021
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Blood Shade of Orobyss
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28
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3886
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August 16, 2021
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Let's talk about False Cost and Arbitrary Loss mechanics
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16
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1301
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August 16, 2021
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The entire game cannot be 100% RNG based progression
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40
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4553
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August 15, 2021
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Saving on windows registry
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17
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1085
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August 15, 2021
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Mage Classaffix: Additional Flamewardcharge and extra Ward
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1
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416
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August 15, 2021
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Skeletal Mage's Archmage Node & Summon Skeleton Dread Phalanx Node Does Not Seem To Give Enough Power For Their Downsides
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7
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5120
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August 15, 2021
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Golden arena key
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6
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799
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August 14, 2021
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A system re-design for the Necromancer that would fix a lot of problems
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13
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985
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August 14, 2021
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Wraiths are problematic to the Necromancer
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2
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1363
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August 14, 2021
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Dragonflame Edict staff
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5
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3331
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August 13, 2021
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Leveling system
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26
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2191
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August 13, 2021
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Emperor of Corpses with Speed modifiers
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8
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1155
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August 13, 2021
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Six hours and 40 million slater - orians eye
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7
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2710
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August 13, 2021
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Why are there no weapons for throwing attacks?
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11
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14387
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August 13, 2021
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UI Options & Scaling
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2
|
465
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August 13, 2021
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Keypress priority while channelling
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6
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1041
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August 12, 2021
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Shopping by Blacksmith
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2
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482
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August 12, 2021
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Dynamic Loot Filter based off Shards
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1
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362
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August 12, 2021
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Aura system for each mastery - proposal with examples
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13
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1406
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August 11, 2021
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