https://i.imgur.com/Lntix5U.png
Below is a collection of developer leaks from the weekly dev streams (via YouTube links), social media, and dev blogs to have them all in one place. Some of these leaks go back many months as they’ve yet to be added to the game, and are thus still relevant.
Also, I’ll be adding to this post as Mike and the social media team reveal more goodies, so be sure to check back in the coming weeks and months ahead.
Dev Q&A Leaks
Armour
- Acolyte armour #1
- Acolyte armour #2
- Acolyte armour #3
- Acolyte armour #4 - post 0.9 teaser
- Mage armour #1
- Mage armour #2
- Mage armour #3 - also shown in dev blog leaks
- Primalist armour #1 - also shown in dev blog leaks
- Primalist armour #2 - concept art of this armour shown in dev blog leaks
- Primalist armour #3 - also shown in social media leaks
- Rogue armour #1
- Rogue armour #2
- Rogue armour #3
- Sentinel armour #1
- Sentinel armour #2
Skills
- Hungering Souls
- Wandering Spirits
- Totems Concept Art
- Storm Totem
- Thorn Totem
- Upheaval Totem
- Judgement - also shown in dev blog leaks
- Hammer Throw - also shown in dev blog leaks
- Summon Bear - Concept Art - also shown in dev blog leaks
- Summon Sabertooth - also shown in dev blog leaks
- Manifest Armor - also shown in dev blog leaks
- Rotating Render - also shown in dev blog leaks
- Sword & Shield
- Static
- Serpent Strike
- Judgement
- Fireball
- Summon Bone Golem
- Reaper Form
- Shatter Strike
- Rive - unfortunately there was an issue with the video playback, but the same clip can also be found in social media leaks
- Warpath
- Falcon - Concept Art - not releasing for 0.9, but rather at 1.0 with the Falconer mastery
Uniques
- Unique Item #1
- Unique Item #2
- Unique Item #3
- Unique Item #4
- Unique Item #5
- Unique Item #6
- Unique Item #7
- Unique Item #8 - a glimpse of gameplay for this new unique
- Unique Item #9 - also showcases one of the new Acolyte armours as well as the new Bone Golem model that were previously shown
Enemies
- Modular Devoured Husk
- Void Corrupted Citizen
- Void Penance - 3D model shown in dev blog leaks, but this is the concept art
- Forged Soldier
- Zombies
- Necrotic Scorpion
- Idol (Giant Worm Boss)
- Cave Spider
- Ice Wolf
- Temple Guardian
- Bird/Insect Enemy
- Hydra
- Pannion’s Study Fight
- Jahith Bear
- Underground Enemy - similar to the Draal Worker shown in social media leaks
- Soul Cage Warden - unfortunately the audio wasn’t working when Mike showed this
- Void Wolf
- Rahyeh Soldier
- Soul Furnace
Combat Feel
Work-in-progress examples of changes coming to combat feel.
- Combat Clip #1
- Combat Clip #2 - also showcases the new Voidfused Earth enemy
- Combat Clip #3
- Combat Clip #4
- Combat Clip #5
- Combat Clip #6
- Combat Clip #7
- Combat Clip #8
- Combat Clip #9
- Combat Clip #10
NPC’s
Miscellaneous
- Level-up Visual - also shown in dev blog leaks
- Multiplayer Town Scene Testing
- Bee Teaser #1
- Bee Teaser #2
- Stun Shrine
- Crit Shrine
- Haste Shrine
- Weapon Render - Mike has since confirmed that this is not a Unique item, so please sound off in the comments with your theories
- Ability Buff VFX’s
- Spear Animations for Rogue - Cinder Strike example
- Ability Icons - specifically showing new icons for some of the Acolyte abilities
- Affixes - shows the new “X% increased area for area skills” and adaptive “+X throwing damage” affixes
- Splash Art #1
- Splash Art #2
Non-Visual
- Keeper Leena’s Backstory - Mike reads her backstory as provided by lore-master Kyle.
- Runemaster & Warlock - Mike talks about how all the literature that’s currently available for these classes will be changing in the future as they’re no longer correct.
- Warpath Update - Mike reads changes coming to this skill that Judd posted in the comments.
- Emperor of Corpses Fixes - Mike talks about fixes coming to this boss.
- Emerging Animations - Mike discusses how enemies in the ‘emerging state’ will now be forced to spawn and that jumping enemies will be able to take damage, which he previously discussed in further detail here.
- CDR for Movement Abilities - Mike talks about changes coming to increased cooldown recovery speed for movement abilities, which he briefly continues here.
- Fury Leap Update - possibly related to the above, but Mike mentions that Fury Leap will be receiving some useability tweaks.
- Camera Movement - Mike talks about some new camera movement updates that are in the pipeline, specifically stating it’s not “camera shake” soon afterwards.
- Planned Localizations for 1.0 - Mike announces the languages planned to be available for launch.
- LMB Clicking - Mike talks about how objects (such as waypoints) are currently interacted with when the LMB is held down rather than them explicitly requiring a unique click, which is functionality they’ve now added.
Social Media Leaks
https://i.imgur.com/w8p09xR.png
https://i.imgur.com/v2yzYnS.png
https://i.imgur.com/T1J6ekR.png
Note: The armour set above is for the Rogue.
https://i.imgur.com/1wFIrDg.png
https://i.imgur.com/xB9IpbV.png
Summon Bone Golem
Fireball
Judgement
Hammer Throw
Rive
Warpath
Rogue - Falcon (coming at 1.0)
https://i.imgur.com/YOjT9cQ.png
Argolos the Blessed
https://i.imgur.com/vMpptAi.png
Bone Scavenger
https://i.imgur.com/v3jitU3.png
Sea Monster Enemy 1
https://i.imgur.com/WPT3vH7.png
Sea Monster Enemy 2
https://i.imgur.com/i2PbNdH.png
Void Spider
https://i.imgur.com/qK63mcF.png
From left to right: Osprean Mockery, Bone Scavenger, Scavenger Mimic, Bone Sculptor
https://i.imgur.com/Qc8M98C.png
Jahith Bear
https://i.imgur.com/lbTVO5V.png
Draal Worker
https://i.imgur.com/DVc3IcU.png
Underground Wildlife Enemy 1
https://i.imgur.com/siYEH8B.png
Underground Wildlife Enemy 2
https://i.imgur.com/Tey4ohe.png
Soul Cage Warden (old version on the left)
https://i.imgur.com/fKQ1T69.png
Draal Queen
https://i.imgur.com/tVpeuej.png
Ice Portal
https://i.imgur.com/J8WNC04.png
Scenery Concept Art
https://i.imgur.com/qDonC5E.png
Ad for the Pack the Server Event
https://i.imgur.com/ekN4N7A.png
Dev Blog Leaks
Summon Sabertooth
Summon Bear
Summon Bone Golem
Manifest Armor
Hammer Throw, Judgement, and Aura of Decay
Warcry Totem, Thorn Totem, Storm Totem, and Upheaval Totem
Fireball and Wandering Spirits
Serpent Strike and Death Seal SFX Update
Swipe - Spirit Wolves Node
Shield Rush and Rive
Harvest
Reaper Form
Grole
Void Penance
Voidfused Earth
Comparison of old and new Voidfused Armor
https://forum.lastepoch.com/uploads/default/original/2X/f/f5ba9e8b9d891636bee24a16a2757071b0d865b9.mp4
Temple Guardian
Idol (Giant Worm Boss)
https://forum.lastepoch.com/uploads/default/original/2X/2/238dd1292a9aa54ec403796d39c7c9d92c248ed1.mp4
Void Despair
https://forum.lastepoch.com/uploads/default/original/2X/1/133a5e9ac6a498bfb0335f629bd65a1d20465829.mp4
On-Death Effects
https://forum.lastepoch.com/uploads/default/original/2X/e/ef7c144bc917ea61e7877edfbb8f1da373c956a3.mp4
Death Animations
https://forum.lastepoch.com/uploads/default/original/2X/a/a448bcaa6c25f9adf19368d4f23609fd8f61b56a.mp4
Ailment Stack Limit Removed
NEW Travelers Backpack Cosmetic
Level-up Visual
https://forum.lastepoch.com/uploads/default/original/2X/f/fc3f984feaf05e177d00a42bbec32963881c1b13.mp4
Not sure how we’re going to stay afloat with all these leaks!