Base Type changed from Horned Cowl (54 armor, 10-20% increased health and mana regen) to Icewolf Pelt (84 armor, 32-44% cold res, 104-208% freeze rate multi)
Base type changed from Scalebane Coat (114 armor, 31-43% poison res, 31-43% increased damage over time) to Wyrmhide Coat (168 armor, 25-50% increased dodge rating, 25-50% increased damage over time)
Has an effective level for legendary potential of 40 (from 55)
Legacy of the Quiet Forest is now a Nomad Belt (from Bronze Belt) and grants 90-245 armor (from 30 to 145). The net result is that it gains 1 more potion slot, and 10 minimum armor. It’s maximum armor has not changed, due to the loss of implicit armor.
Omen of Thunder is now a Nomad Belt (from Bronze Belt). This means that it has gained 1 potion slot and lost 50-100 armor. Its effect now grants 24-34 spell damage to existing totems (from 17-24).
Sacrificial Embrace (Unique Gloves) now gains 28% to 58% chance to gain a stack of Abyssal Rite on Crit (from 20% to 28%) and now has +14 void spell damage and +14% void penetration per stack (from 10%).
Renamed to The Kestrel (to avoid any confusion with The Falcon minion, we did the same sort of thing when we renamed The Monolith unique shield to The Slab)
No longer grants 15% increased movement speed if you have hit an enemy in the last 5 seconds
Now grants 5-7% increased movement speed
Now grants 30-45% chance to gain Haste on Hit
Now also grants 15-30% increased effect of Haste on You
Added many new Faction themed items that players can buy from Faction gamblers for Favor.
Added four new endgame caches containing rare and exalted versions of all the base types of each Faction.
Renamed the non-class specific Forest Garb base type to Forest Cuirass to avoid confusion with the Primalist specific Forest Garb base type
Item level requirement from affixes is now capped at 90.
This was only possible to exceed with many high tier affixes and a high tier sealed affix.
It was theoretically possible for an item to require level 101 by sealing a T7 experimental affix on an item with three other T7 affixes and then crafting on a T5.
Uniques and base item types can still have a level requirement above 90.
Added a new boots base type, Vanguard Boots, which grants 72 armor, 15-18% movement speed, and 24-50% increased effect of Haste on You, and requires level 76.
Added a new boots base type, Citadel Boots, which grants 185 armor, 15-18% movement speed, and 35-50% reduced bonus damage from crits, and requires level 85.
Updated the icons for Outcast Gloves and Solarum Bracers
Mail Bracers grant 32 armor (from 30)
Solarum Bracers grant 45 armor (from 30)
Noble Gloves grant 28 armor (from 32) and 7-14% increased mana regen (from 3-10% increased cast speed)
Added a new gloves base type, Arcane Bracers, which grants 36 armor, 20-36 mana, and 12%-24% increased mana regen, and requires level 54.
Added a new gloves base type, Ascetic Gloves, which grants 58 armor and 6-12% increased cooldown recovery speed, and requires level 79.
Added a new gloves base type, Eternal Gauntlets, which grants 211 armor and 11-24% of armor mitigation applies to damage over time, and requires level 86.
Profane Regalia grants 191 armor (from 116) and 37-61% increased crit chance and minion crit chance (from 1-2% health leech and minion health leech) and requires level 61 (from 63)
Revenant Plate grants 279 armor (from 179), 3-6% of max health gained as endurance threshold (from 11-15% endurance), and requires level 66 (from 71)
Added a new Acolyte Body Armor, Necropolis Plate, which grants 179 armor, 83-179 ward decay threshold, and 8-19 ward on kill and requires level 71
Death Mask grants 61 armor (from 91) and requires level 13 (from 29)
Added a new Acolyte Helmet, Witch Hat, which grants 26 armor and 13-19% increased mana regen and requires level 21
Replaced Heretic Cowl (armor, crit chance, and minion crit chance) with Fiend Cowl, which grants 49 armor and 7-41% necrotic resistance and requires level 29
Added a new Acolyte Helmet, Coven Hat, which grants 66 armor, 13-33 mana, and 13-33% increased mana regen and requires level 39
Burial Mask grants 151 armor (from 113) and 11-15% endurance (from 13-51% ward retention) and requires level 51 (from 57)
Profane Helm has been renamed to Profane Crown, grants 129 armor (from 89) and requires level 60 (from 66)
Revenant Mask grants 163 armor (from 103), 11-16% endurance (from 10-15 minion spell damage), and 11-16% reduced bonus damage taken from crits and requires level 66 (from 70)
Added a new Acolyte Helmet, Necropolis Helm, which grants 143 armor, 66-173 ward decay threshold, and 6-17 ward on kill and requires level 73
Runed Visage grants 77 armor (from 70) and 30-77% of mana spent gained as ward (from 27-70%) and 14-30% increased mana (from 12-27%) requires level 63 (from 60)
Added a new Mage Helmet, Tyrant Crown, which grants 130 armor, and 1-3% of elemental damage leeched as health
Added a new Primalist Body Armor, Avian Garb, which grants 38 armor and 1-4 attunement and requires level 6
Forest Garb grants 3-7 health regen (from 1-4 attunement) and requires level 14 (from 16)
Added a new Primalist Body Armor, Chitin Carapace, which grants 194 armor and 4-9% endurance and requires level 22
Icewolf garb now also grants 28-56% increased cold damage
Replaced Nomad Garb (armor and health regen) with Shamanic Garb, which grants 136 armor, 2-6 attunement, and 36-60% increased minion damage and requires level 36
Replaced Wild Armor (armor and movement speed) with Meruna Carapace, which grants 372 armor and 72-372 stun avoidance and requires level 52
Greatwood Coat grants 185 armor (from 164), and 8-15 spell damage and minion spell damage (from 6-14), and requires level 63 (from 67)
Added a new Primalist Body Armor, Beastmail, which grants 156 armor, 5-10% increased movement speed, and 5-16 health regen and requires level 70
Added a new Primalist Helmet, Avian Helm, which grants 22 armor and 11-33% increased stun chance and requires level 3
Wolf Pelt grants 18 armor (from 16) and 1-4 strength (from 1-3), and requires level 7 (from 12)
Forest Cowl grants 36 armor (from 32), and 10-16% health regen and mana regen (from 10-22% poison res)
Added a new Primalist Helmet, Chitin Helm, which grants 86 armor and 10-40% poison resistance and requires level 21
Replaced Horned Cowl (armor, health regen, and mana regen) with Raptor Helm, which grants 65 armor and 2-3% crit chance and minion crit chance and requires level 30
Kolheim Cowl grants 21-43% fire res (from 12-30%) and requires level 43 (from 30)
Added a new Primalist Helmet, Meruna Helm, which grants 265 armor and 25-45% lightning resistance and requires level 51
Ancestral Crown grants 116 armor (from 124), 11-16% endurance (from 6-12% increased health), and 6-10% of max health gained as endurance threshold (from 2-3% of damage leeched as health on hit). It requires level 86 (from 76)
Added a new Primalist Helmet, Tusked Greathelm, which has Ancestral Crown’s previous stats and requires level 73
Added a new Rogue Body Armor, Grolehide Coat, which grants 52 armor and 12-20% increased mana regen and requires level 11
Outcast Coat grants 64 armor (from 42) and 12-32% necrotic resistance (from 12-20% increased mana regen) and requires level 23 (from 26)
Brigandine Armor grants 105 armor (from 204) and 10-35% physical resistance (from 32-44%) and requires level 27 (from 68)
Replaced Boiled Leather (armor and endurance) with Umbral Coat which grants 188 armor and 39-90% increased Damage with Skills used by Shadows and requires level 39
Exile Coat requires level 44 (from 58)
Scalebane Coat grants 154 armor (from 114) and grants 25-44% poison res (from 31-43%) and 25-44% cold res (from 31-44% increased damage over time) and requires level 54 (from 50)
Added a new Rogue Body Armor, Elite Regalia, which grants 190 armor, 7-15% endurance, and 15-25% increased mana regen and requires level 61
Added a new Rogue Body Armor, Falconry Armor, which grants 202 armor, 4-8 dexterity, and 12-24 melee and throwing damage for your Falcon and requires level 67
Added a new Rogue Body Armor, Wyrmhide Coat, which grants 168 armor, 25-50% increased dodge rating, and 25-50% increased damage over time, and requires level 73
Added a new Rogue Body Armor, Dragonhide Coat, which grants 180 armor, 25-38% crit avoidance, and 2-3% crit chance and requires level 80
Gorgonscale Coat grants 255 armor (from 180), 10-15% glancing blow chance (from 25-38% crit avoidance), and 35-45% lightning res (from 38-45%) and requires level 85 (from 80)
Scalebane Grimace grants 95 armor (from 81) and 15-35% poison and fire resistance (from 1-2% health leech)
Replaced Umbral Visage (armor and crit multi) with Pinnacle Helm which grants 142 armor and 1-2% health leech and requires level 60
Added a new Rogue Helmet, Falconry Helm, which grants 108 armor, 3-6 dexterity, and 12-24 melee and throwing damage for your Falcon and requires level 68
Added a new Rogue Helmet, Blood Visage, which grants 115 armor, 50-95% increased damage over time, 10-25% increased bleed duration and requires level 74
Added a new Rogue Helmet, Dragon Visage, which grants 126 armor, 27-45% fire resistance, and 18-36% critical strike multiplier and requires level 81
Gorgonscale Coif grants 152 armor (from 112) and 52-86% increased stun chance (from 12-56%) and requires level 86 (from 79)
Myrmidon Plate grants 280 armor (from 240) and 25-60% increased crit chance (from 20-60%) and requires level 53 (from 60)
Augury Plate grants 475 armor (from 350) and 18-35% increased mana regen (from 10-25%) and requires level 59 (from 70)
Solarum Plate grants 420 armor (from 310) and 20-80% increased fire damage (from 15-50%) requires level 68 (from 80)
Replaced Dawn Plate (armor) with Apocalypse Plate which grants 513 armor, 113-253 stun avoidance, and 13-130% increased Echo Damage and requires level 79
Added a new Sentinel Body Armor, Champion Regalia, which grants 700 armor and 10-17% of armor mitigation applies to damage over time
Battered Helm has been renamed to Leather Helm, and grants 35 armor (from 30)
Infantry Helm requires level 3 (from 4)
Added a new Sentinel Helmet, Arena Helm, which grants 50 armor and 10-20% fire resistance and requires level 6
Iron Visor grants 56 armor (from 45) and 12-26% increased stun chance (from 10-25%) and requires level 12 (from 13)
Full Helm requires level 20 (from 28)
Added a new Sentinel Helmet, Spiked Helm, which grants 70 armor, 12-27% physical resistance, and 12-27% increased physical damage and requires level 27
Replaced Dawn Helm (armor) with Solarum Greathelm which grants 365 armor, 15-75 endurance threshold, and 15-75% increased fire damage
Replaced Solarum Helm (armor, endurance threshold, and fire damage) with Terror Crown, which grants 313 armor, 1-7 Vitality, and 13-130% increased Echo Damage and requires level 80
Added a new Sentinel Helmet, Leonine Greathelm, which grants 550 armor and 50-85% reduced bonus damage taken from crits and requires level 85