We’ve previously introduced you to the Shade of Orobyss, who will be joining the denizens of the Monolith of Fate in May with the release of Patch 0.8.2. In that post we had revealed there are multiple varities of the Shade of Orobyss - however this mystery goes ever deeper.
This new boss has thirty - yes, 30 - abilities! Each time it descends upon you in the Monolith, it selects a number of its skills to unleash upon you. The number of skills - and therefore visual effects, and telegraphs - being capped ensures combat remains readable. Of course, the vast pool of abilities at the Shade’s disposal also means no one fight will be quite like any other…
Today we’re excited to reveal some of the destructive power this creatures has at its fingertips!
Void Knight totally deserves all of those skills because purple. Especially the super-hadoken (#2). And the slowly-gridning your-face-with-my-big-rock (#3). #4 seems a bit slow though so stupid Orobyss can keep that.
Seems like all abilities has void damage type. Is it correct?
Will the boss be able to overlap his abilities (i mean several skills can have their damage effect applied at same time). Or each new ability is casted only when other is expired?