Bad boss design

Assuming you also have your crit avoidance maxed, I’m gonna agree with Zaen here (despite how unpopular that apparently is). 65% more + 19% increased damage vs. 71% armor and 75% necrotic resist, 2500 health and 100% crit avoidance w/default 20% endurance SHOULDN’T be the “one shot” point vs. the slowest class in the game.

That being said, if you don’t have crit avoidance, you got crit. Get rekt. xD

Me on Lich, Shaman and Beastmaster:

These videos didn’t address Zaen’s situation (lunge as a movement skill) at all. We all know how to kill this thing, that’s not the topic.

They exactly addressed it - you don’t face tank that AoE, you get out of it. Its trivial to have boots + 2 silver rings to just… saunter out of the AoE. I do it many times in the videos, unless I screw up (my own fault) and have to leap/teleport out. That’s a player skill issue (I’m not really that good…)

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Just to clarify: the current FG kit & mobility isn’t anything like what happens in these videos.

Base FG does move at 30 movespeed and nothing else.

That is unless you go to great lenghts with niche dedicated setups like… Shield Rush on 2H or some unlikely niche movespeed buffs (that I can tell will probably don’t proc).

If I need to put some niche crap for a dedicated boss, while all the other bosses just die with whatever I throw at them, FOR ME it is a bad design. You guys can have whatever opinion on it

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Your opinion is that all bosses should be the same. You aren’t going to find a lot of agreement here.

This is 100% made up I have never written anything like that. Bye

This boss is one of the easiest in the game. That AoE is the only danger - all of its other damage can be face-tanked by a Mage with 10% Armor damage reduction. I’m literally telling you, the uniqueness of that AoE is the challenge.

So the only challenge is a screenwide AoE, and Zaen is saying that’s bad boss design. It’s called feedback, EHG asks for it, Zaen gave it, you gave it, I gave it. Nobody needs to be pissed about it, we’re all still killing the thing.

But, for the record, I like that boss. My solution on FG IS to predict and run away early, and it’s the only time I don’t like fighting that boss (unless I’m running Rebuke, then I love it).

I mean, you don’t really need all 5 of your skills to kill him. Swapping out Ring of Shields (nothing is using ranged attacks in there) for Rebuke if you’re too slow is fine. Or, as I said, just swapping on two 8% Silver rings (+16% more speed). Or a Belt with a “Ward and Ailment Cleansing on Potion Use”.

Personally I hate swapping gear, it’s annoying. When I’m playing/making builds, if it can’t clear all content (with investment) WITHOUT swapping gear or abilities, it’s a failure in my eyes.

If I wanna play rock-paper-scissors the RPG, I’ll go play some monster hunter. xD I have a FG with similar stats to Zaen’s guy up there, once I get to EoC with him I’ll see if I can tank the zombie burp(mine has ~30% endurance and 100% crit avoid).

I still kind of suspect he got crit though, which would be acceptable to die from with all the other pre-determined circumstances in place.

Hmm, Id actually be curious if EHG entertains the idea that gear/skill swapping is desired? Is there a manifest or something that might have this info, or is it unknown currently? I’m quite curious now.

Technically, you could run most monos with a few resists at 0, because once you know which mobs have spawned, you can just equip the gear with those resists (the other resists aren’t coming into play.) I mean, isn’t that a design thing? The fact that EHG has not mandated that every single echo spawns a wide variety of monsters which cover every resist?

Dude me too. I freaking hope not. That’s the part of MH that I LOATHE.

I like swapping gear and weapons and stuff on my own terms, not because the game makes me. Blech.

Yep, I’ve been posting here since 2ys.
I will make a new long ass topic named “EHG does listen and does fix, THANKS” or something.

I’ve got maybe 5 topics like this.
every. single. time. it turns from “Feedback” to “Convince me I’m doing it wrong and it’s perfect”

I guarantee you that all my concerns have been fixed. At this point I should care less about some crazy answers. I am not taking the merit of anything, the merit is of of EHG that has always corrected everything

Latest example: Void knight melee void damage bonus does not feel good - #5 by ZaeN

Wasn’t aimed at you bud! Feels like something similar to this has happened before xD.

Thanks again for the VK build, that bad boy is fun when I’m feeling button happy :smiley:

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I know I wanted to say that I agree and that the feedback does reach EHG all the time

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That was my first thought, since we do not get to always see the damage figure that killed us, if it was the one big shot or the degen ticked on the server tick. Death is death whether by 1 hp or 1M hp.

Do you think that maybe how your tone is in these posts potentially contributes to how they’re received by other players?

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It’s not about tanking the thing (it looks like the purpose of the skill is that it should not be tanked no?) rather that it’s a monster skill that as shown in the clip kills you right away with a default FG.

You walk in, walk out, dead. It’s in the clip as video proof, that’s so simple. I’ve got more clips, but I do believe that one is ENOUGH. Like, how much time do i need to waste to make a point?

Actually let me post it again:

Let me check one thing: 11 views. Something doesn’t add up here, like WATCH THE FKIN CLIP BEFORE COMMENTING, PEOPLE?

Not directed towards you jehzir, but most other posts here are just attempts at debunking/deflecting such foolproof video evidence (that they refuse to acknowledge or even watch), because, literal “muh favourite arpg it’s perfect bruh”.

You know i’m damn sick of this attitude and these toxic fanboys every time i post a feedback, and the reason i seldom post in this pit despite following the game since like 0.7.1, I know it’s gonna happen the moment before i’m opening the thread

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