I feel there are 2 major problems, one is harder to adress and requires the work that implies to change the game engine ( unity has some clear limitations) and the other problem i think there is the art direction overall the game.
The actual cosmetics doesn’t feel grounded , players want to feel powerfull but in the context of the game, no like some god from other game. LE needs a LOT more of grim dark/evilness into the art direction.
Im not saying that you need to copy PoE or Diablo, but find your way to use your own resources and story to shape new ways of seeing tragedy.
- Which items do you feel offer the best value or appeal, and why?
---- I believe that skill mtx and armors / weapons have some of the best potential to offer better cosmetics, and off course back attachments, everyone love these (its possible to make them more flexible? They move too little) –
- Are there specific themes, styles, or item types you’d like to see more of? Less of?
— I STRONGLY recommend you to stop the theme of dinosaurs (at least the vision you are currently shaping), and others child-ish ideas (maybe is the wrong word, but i cannot find other as im writing this). I personally feel really really off, when i see a character with a shark helmet, a T-rex walking around, all in a cartoon looking way. Im feeling a 10-year old kid playing with glue
Last epoch would bennefit a lot from being more of like grounded-dark art style, more low fantasy.—
- Are there any items you’ve avoided purchasing, and what influenced that decision?
–the reality is that , except from some skill mtx, all of the articles in the shop are not cool, because armors and characters in generall feel too static (characters moddels need to improve a lot) ,armors doesn’t have movile pieces, looks like they are made from cardboards, too light weighted (plus the “game feel” its no helping either, the characters seems to “float” througout the maps, same as skills looks like just sparks, rather than feel the impact on the ground and on the enemies) and weapons needs to be more inspired, they are too generic.
After writing all this, i truly love Last epoch and i want to see the game evolve, because there are some great systems and good ideas, EHG i think just needs a clear direction where they want to go and see what the player base feel.