Upcoming bug-fix to Ballista

No. If you read the OP, you’ll see that it was scaling radius instead of area. If you look at the Armed Construction node text you’ll see that it quite clearly says area not radius, therefore if the node is scaling radius that is quite clearly a bug.

Now, I know that mathematical terms such as radius and area can be difficult to get one’s head around, but I’m sure you can google the difference & get something at an appropriate level to help you understand.

For completeness, since you apparently saw the thread title & your eyes immediately rolled into the back of their sockets before reading the pertinent section of Kain’s post, here it is:

I’ve bolded the relevant section to help.

You can play bugged builds if you want, but when it turns out that there’s a bug causing it to perform significantly ahead of where it should & you know this you can’t really complain when it gets fixed.

They put up a request for feedback on this a while ago, people voted.

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