[Unofficial] Roadmap to 1.0 and Beyond

I’ve updated the following sections of this thread. I’ve included all the updates in this post so that you don’t have to go hunting around all of the sections to find the new stuff.

This update contains plenty of new details, mostly thanks to McFluffin, LizardIRL, and Terek for asking some great questions which EHG were happy to answer with new information. If you’ve already watched both of the videos posted above then not much else is new here.

Unfortunately I’m running out of space, apparently poor planning on my part :sweat_smile:, so I did have to shift two sections (Dodge-roll Mechanic and Passive Tree Mastery Bonuses) out of Classes, Skills, & Passives and into Miscellaneous. Future updates to this thread will likely be more sparse as I’ll only be including new information rather than almost everything that’s said about a topic. The Roadmap to 1.0 and Beyond section is unaffected by this as it still has plenty of space available.

If I’ve missed anything or you find any errors please let me know. Thank you!


We also got another news article from Gamescom.


Release Date

Cycles

Server Performance/Stability

Character Creation Options

Character Limit

Dungeons

Monolith of Fate

Future Plans

Balance

Boss Mechanics

Zone Save State

Weaver’s Will Uniques

Gear Progression

Class Design

Remaining Masteries

Missing Skills

Skill Updates

Chapters 10-12

Campaign Skip

Marketing

Achievements

Cosmetics

Controller Support

Transmog System

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