Alongside Axes, 1-handed Maces and Wands are another weapon type receiving a complete rework in the Sands of Majasa Update, including a new 3D model, 2D art, and powerful implicit affixes to support a wide variety of builds. Check out some examples below!
It took myself some convincing that this isn’t just a worse katana. At a single t5 added dmg doom star has an additional 15 crit multi. It still looses as you get additional added damage and res shred effects. I feel that maces should get a small damage effectiveness boost to compensate for a slower playstyle.
That reminds me of two mages in a DND campaign, of which I played one. Basically the wish to be armored let us build a little armor vehicle on wheels. It moved very, very slow and had enough room to sit in for 2 characters and a little kettle and such to make tea. The only opening to the outside were two slits through which we cast magic missile (the only offensive spell we knew basically). When we got in trouble, we’d simply slowly cart back to town and nevermind whatever the quest was.