Improved fading behavior for individual messages and when the chat loses focus.
The chat window now fades away when you click outside of it.
Replaced the “Press enter to open…” text with a small chat button
Fixed input being blocked by the chat window when it is closed.
Fixed some visual issues of the chat window ui.
Fixed a minor performance issue with automatic scrolling.
Items
Added a new higher tier of mage armour models
Updated on-ground item glow effects
Skills
Added a node to the wandering spirits tree that causes wandering spirits to be revealed around the target location rather than around you
Updated the portraits for Bone Golem variants
Enemies
Void mauls and The Effigy of Oblivion no longer spawn in the arena as some of their skill effects would clip with the ground and become difficult to see.
UI
The era is now shown on loading screens beneath the zone name
Bug Fixes
Skills are now removed from your action bar if you refund passives points such that you no longer have access to a skill. Your specializations will be unaffected.
Fixed Focus’ Energy Battery, Energy Infusion and Mind’s Shield scaling off of max mana rather than mana gained while channeling focus.
Fixed Glacier’s Cold Snap and Greater Explosion nodes not increasing damage.
Fixed Lunge always costing 1 mana instead of scaling with distance
Fixed the tooltips for several Mana Strike nodes not scaling when you put in more points (the effects themselves were working)
Fixed Storm Totem’s Shield Totem node not working.
Fixed the Druid’s Natural Duality and Strengthened Bond nodes counting your number of minions, rather than companions.
Fixed the Druid’s Return to Dust node not working.
Fixed the Lich’s Ageless Ascetic not leeching life.
Fixed the Paladin’s Flash of Brilliance granting increased blind chance instead of added.
Fixed the Paladin’s Light of Rahyeh not increasing Fire Damage.
Fixed the Spellblade’s Arcane Warden not working.
Fixed the Void Knight’s Heavy Endurance node not working.
Likely fixed a bug where the Mage would gain a pale white overlay over its model.
Fixed a bug where using the short item names option would display the internal name of an item rather than the display name.
Fixed a small memory leak that occurred when equipping an item.
The Increased Freeze Chance alt tooltip no longer incorrectly specifies "spells"