Will not be paying for an expansion

Increasing difficulty, so basically still ‘one time and done’ just for each.
Unlike LP which is repeated for a unknown amount of time.
Well… nowadays ixed for 1 LP, and fixed for 4 LP, but 2 and 3 not (which is so odd to write by itself already).

And yes, but a massive wave-style gameplay would still not change the core premise. I get what you mean, doesn’t change it mechanically though. It does indeed change something… namely that the client would crash since it has only gotten to barely handle the core gameplay without major issues since a decently short while (freezes were rather common a while ago still, for whatever reason, not going into it).

And Ritual? Limited Arena size? Mechanical difference as you’re locked in, also the follow-up is mechanically different.
Breach? Expanding arena which allows to attack from outside and enemies to disappear beyond the area again until reappearing only when the arena reaches their position? Also mechanically different indeed.

As mentioned, if the mechanics of the dungeons would actually be used more in line with the overall need to progress through it then sure, agreed… but that’s not the case. The closest exception is Temporal Sanctum and even that is just a layout switch without anything else. The least viable method to implement it at all :stuck_out_tongue:

Again, unless you need an alternate gem, which you keep ignoring. In which case you could be doing it dozens of times, since it’s RNG based which one you’ll get.

4LP was always guaranteed. And that is because you’ll usually only find 4LP on lower level uniques, which are less useful for most builds.

I expect next season we’ll see improvements on that, considering they’re increasing filters to 200 rules.

DIRECTIVE 2005/29/EC

this Directive takes as a benchmark the average consumer, who is reasonably well-informed and reasonably observant and circumspect, taking into account social, cultural and linguistic factors, as interpreted by the Court of Justice

Yes, and ‘reasonably’ in that case is that they know the basis of the basis. Which means they’re not prone to be directly scammed.

Reasonably informed means they know the game isn’t finished yet.
Reasonably informed means they know that delays in the sector happen frequently (which is why no backlash happens commonly, which is revoked gradually though)
Reasonably informed is that they know what the heck a diablo-like game even is and hence what they buy into.

That’s the ‘reasonably’ which you get under the definition of the law, buying into stuff at least knowing what you’re buying into. It’s not going along to study the history of the company or the workers in the company or even what specific things they did since they started to exist.

Edit:

I want to add a bit to that.

‘Reasonably’ in the terms of the law dictates that it is likely to happen and hence has to be taken into consideration.

In terms of customers it is reasonable to expect that a customer has experienced a livestream where a promise was made. It’s not a guarantee… but the company has to act accordingly to uphold what information they provide publicly.
It’s also reasonable to expect that unless it’s shoved into the face of a customer and obligations which are following upon receiving a product (whatever that might entail) will be missed otherwise, as it’s reasonable to expect a customer to forego anything but direct interaction with the product (hence why in games changes are often showcased upon starting the game, either via a launcher or in the title screen with a prompt).

That’s the type of ‘reasonable’ we’re working with here. It’s likely it happens but it is not mandatory. Hence related to responsibilities of any kind it is always in favor of the claimant if the claimant is a private individual and always against the favor if it’s a company in the EU.

Why? Because a individual is not expected to be reasonably versed in law. A company is mandated to be though.

Not buying an expansion either. Way to alienate your playerbase EHG.
Also its funny seeing the same 3 names shill for EHG in every topic like its their job to do so, yeah you guys will change the public perception that way, surely.

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I assume you’re talking about me and Llama (not sure which is the third one, since Kulze is being clearly adversarial). And you won’t find us defending EHG for this.
In fact, even today I said:

One can still like LE and even understand where they’re coming from without agreeing with what they will possibly do.

But, of course, it’s easier to dismiss people as “shills” without actually bothering to read what they have to say.

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You’re a customer, not a financial backer.

Nobody ever guaranteed that.

Not a policy.

Nobody knows if this decision was EHG’s alone, or Krafton’s.

… No they aren’t

Again, no they aren’t

You didn’t invest in EHG, you bought their product. Big difference.

It was wild to ever tell what they told. They could’ve simply said: We can’t look into the future. if everything goes well expensions will be free of charge. If things aren’t going well we put a price tag on the expensions we create to keep the lights on so we can continue to make the H&S game of our dreams.

All I have right now is buyers remorse after everything that happened since Krafton :man_shrugging: . Then again it’s one of many games that went into a direction I’m not pleased with and feel like I burned money on. that’s just some psychological drama because I played a lot of hours and I’m fine so to speak.

Then again understanding where they are coming from is one thing compared to what they said in the past what was completely delulu to begin with. No matter how much I understand the need of money I’m a man of my word and treat everyone else the same way. Trust is only broken once.

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I think this will be enough answer for you:

All future content, including updates and expansions, is free if you own Last Epoch. The developers explained their plans, stating:

Our current plan is for future content for Last Epoch is to be included with the box price and will be supported through the optional MTX store. We want to avoid any sort of expansion pack box prices that may result in splitting up players. As such we intend to offer all future content free of charge.
February 15, 2024

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Exactly,

I don’t see any guarantees, or policies, only loose verbiage, plans, intentions, and desires.

The fact of the matter is, EHG says the expansion may have a price. And that’s fine. Plans change. The game is worth it.

The company has not been profitable, at all, so what do you want them to do? Cancel the game and disband the company? If you want Last Epoch to survive, we are going to have to pay for it. Their initial plan failed. But they don’t have to die because of it. Let’s support the greatest ARPG ever made.

We’re not obligated to care. :slight_smile:

This sounds like we’re the one responsible for their failures.
How about they start doing better planning and stop milking the community for their sub-par game.

What does this have to do with Grim Dawn ?

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The company has been profitable in 2024 (reporting net income of ~$6 million, revenue of ~$42 million).

At least if the numbers in this article check out.
Though - this includes the box price revenue, which will be the vast majority.
With MTX and supporter packs alone, they probably would have been deep in the red.

You’re not. But the alternative is them filling for bankrupcy and you won’t get a refund that way anyway.

Did Diablo 2 changed its name?

That would be almost entirely due to new sales at launch (season 0). Which was a massive success at the time due to the huge hype around it.
What Judd referred to is that what they spent making seasons 1-3 wasn’t compensated by sales+MTX of that period.

So units sold + MTX sold during season 1 didn’t make up for what they spent producing it, and the same for the other 2 seasons.
One would expect the initial launch sale to have given them a comfortable finantial cushion, but apparently they didn’t manage that properly.

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You said that, not me.

EHG sells a product. LE is a product.
Products don’t remain in production unless they are being purchased or paid for.

Then don’t. You’re not adding anything to the conversation.

They haven’t been profitable in over a year and a half.

Ya kinda are if you want to be able to continue playing the game (online).

That feels a bit odd given the badges. Unless you’re pissed off with the (apparent/presumed) change then it makes sense.

None of that is from the article you linked. Though it was interesting to read how they did the acquisition.

From the article:

Founded in December 2017, Eleventh Hour Games is a privately held company. As of the end of 2024, it reported total assets of KRW 26.87 billion, revenue of KRW 57.95 billion, and net income of KRW 8.59 billion.

I used a rough actual conversion rate from KRW to USD.

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Ahh, I missread that.

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Happens to the best of us ^^

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It’s interesting that this differs from what Judd said here.