I know this may be a silly question but is something else running on your system at the same time?
Also can you monitor your CPU & GPU usage and see what happens when you get these fps spikes?
Can you also try on 1080p resolution with everything on very low or disabled settings… I just want to see what a baseline fps for you is and if there is some in-game setting combination that is causing the problem…
for example, I get 100fps performance on my i5-7500/1060 on very low settings at 1080p… Its not stable (gets fps spikes and my GPU usage gets into the 80-90%) at that framerate so I play at 60fps framerate limited…
nothing capped out just normal usage (quite low gpu but that seems to be normal in LE (was always that way) no cpu core at above 80% no new software and even with a fresh started pc and no other software running its like this
Ok… Lets have a look if there is anything here that sparks an idea:
your graphics card has a driver update - yours is from last year… worth updating
I see you are running two pretty high res monitors, one on displayprt and one on hdmi… Any chance you can try playing the game on the other monitor to see if that makes any difference (i doubt it will but your problem is so odd that anything is worth trying). Try fullscreen vs windowed options etc…
Are you running any overlay/capture type applications at the same time? Steam/Nvidia etc I see that NVIDIA Broadcast.exe is crashing in the diagnostic section of the dxdiag (last section in the txt file). Might be worth looking at that… Cant hurt to disable anything that could be interfering with the graphics just to test and see if it makes a difference. Obviously your setup should be able to handle it all but for now you may as well see if anything makes a difference.
There also seems to be something wrong with your Intel Network/Wireless drivers… its unlikely to be related but you might want to fix it.
There is also a WindowsWcpOtherFailure3 error repeated a few times - this usually refers to some windows updating problem… Difficult to be sure what the cause is, but I would run system file checker to make sure your windows system files are ok.
I am not a Unity developer so the player logs are mostly cryptic but they look just like mine and are pretty normal based on the others that have been posted here - most of it is debug information that EHG would understand.
Also… With your windows update problem, I am wondering you are suffering from the Windows 10 KB5001330 issues which caused lots of performance issues for gaming in the last 2 weeks of April… This was corrected automatically by Microsoft but if you are having update issues, it could be that this is still affecting you… The file checker process and runnning windows update after should resolve it - IF your machine is affected by it obviously.
gpu update ill try (i dont update normaly as it causes more problems than it solves mostly)
other monitor did nothing as expected also windowed/fullscreen same story
not running any capture and when i capture i use the capture card that is also deactivated when im not using it. Broadcast had a few problems with the old version.
the intel wifi driver is shit and i know its dead as i dont get a new one -.- (using lan)
the windows update errors are known and if i remember correctly it was from one past update that i had to block as it caused bluescreens. ill try the system check anyway just to be sure ill update you here when its done
Are you using framerate limiting? This makes a HUGE different to performance degradation over time…
The game is in beta so its very possible but the issue here is that this kind of observation would really need a LOT more data to try and confirm (and probably its own Thread)… For example… I have run the game for hours (8-10h) before the most recent patch to test exactly this concern and the memory graph is virtually flat for my configuration … I have also played for at least 3h since the latest patch and its still flat…
I will however confirm that increased in-game graphics settings DEFINITELY have an impact on memory… on very low settings and 60fps my Ram usage is around 7-8GB… if I bump it up to test, I can get it to go to 12GB or more just by changing settings… What I can also definitely say is that the game releases memory in a somewhat haphazard way (from a player/user perspective) as it will drop down in town to a baseline, then increase RAM usage over the course of a map or three and then it will go back down to the baseline… Sometimes it will return to the baseline immediate after loading a new area, other times it take multiple loading of maps to return to the baseline.
Also another thing that is important to note is that the memory concern could be System or GPU Ram and the differentiation could be important.
Please - if you really think that there is a memory leak, monitor it and post your system setup/config/logs and findings in a new thread so that the Dev have something to work from - they are unlikely to find it here in this thread.
EDIT: Also… patch 0.8.2C mentions fixing a skill with a memory leak… Make sure you update/verify your steam files before testing for the memory problems you have noticed…
the comparison between now and before 8.2 is sufficient enough for me, and i reinstalled the game earlier today and it is still the same. I can even stay in the hub afk for 30 min and lose fps over time, so it is clearly some memory leaks going on. and i am playing with vsync on so yea it is capped.
Look… I am not going to belabour the point, and I am not saying that there isnt a memory leak, but without extensive objective testing it is impossible to just accept your observation… just as you may not accept mine when I say I havent found one… Hope you understand that and that to help the devs have any hope of finding the issue they need data to work from.
Also… vsync does not work properly… Yes, it is supposed to do the same thing by limiting the framerate to the monitor Hz, but there is something fishy about how LE is handling it right now… this has been confirmed by many different people over the last 6 months - the in-game framerate limiting is much better from a performance and stability perspective with LE in its current state…
Can you double check that that Windows update is not installed on your machine - KB5001330 . The list is in windows update history.
Honestly cant think of anything more than what you have already tried…
Its not as if you are experiencing the degradation in performance others are having… yours just starts at a really pathetic rate vs what your hardware should be able to do…
If you run a normal benchmark (3dmark or Cinebench anything with an online reference to compare to) do you get performance that matches other peoples systems using the same hardware? That would take LE out of the mix and see if something is just wrong on your system…
I am beginning to think that you might have to open a service request Contact button on top right… Although to be honest, we have probably done most of the things that any normal support person would ask you to try…
my performance is on par with what it should be (or above average as the gpu is a custom design with heavy factory oc) the update mentioned is installed but doesnt cause any problem in other games (watchdogs legion anno 1800 and some other demanding titels) ill try to update everything windows again to see if it finds anything again