Very frequent Unity crashes on various loading screens

Hey,
I experience very frequent crashes either by closing game without error message or by Unity crash handler. They occur on various loading screens, after pressing Log in, after selecting character and getting into the game, or during map transitions.
It can happen right after game boot (right after turning ON my PC) or few hours into gameplay, it is pretty random.
Repro rate I would say is like 75% and it is very tedious to finally get into gameplay and play.
I am attaching below Player logs, DxDiag and multiple crash dumps.

EDIT: I use Steam repair option and it seems to sometimes fix the issue but temporarly.
I have no issues like this during previous season.
EDIT2: Crashes still occur after 1.2.1.1 patch.

Crash_2025-04-19_124350100.zip (57.1 KB)
Crash_2025-04-22_120031868.zip (63.4 KB)
DxDiag.txt (110.6 KB)
Player.log (118.6 KB)
Player-prev.log (1.1 MB)
Crash_2025-04-18_174104334.zip (78.0 KB)
Crash_2025-04-19_123842625.zip (56.9 KB)
Crash_2025-04-19_124102023.zip (60.2 KB)

1 Like

i had the same issue it was present since the game launched. Issue started to come up after 2h of playing the game. Meaning the dev made sure the game worked for the first 2h so it will be past your refund window by the time it started to come up.

unityplayer-dll-cash

This is happening to me every hour or so, if not more frequently, and if it happens too many times appears to cause a BSOD. I don’t get BSODs on any other game or while working with any other process, and other games also are not having crashing issues, both issues appear exclusively related Last Epoch.

It’s honestly making me unwilling to play the game further.
I’ve attached the crash logs I could find in my AppData folder, all from 4/18 to as recently as today.

Crashes.zip (1.4 MB)

Same issue here - so far it’s only occurred during gameplay, and typically when there’s quite a bit going on on-screen… GPU drivers are up to date, usage is only 60-70%, temps are fine.

Initially it was only maybe once an hour, but I’ve had three in the last hour now just playing through the campaign.

Same for me. Crashes are random. Everything freezes but the audio gets stuck in a loop. Need to end task and relaunch. It’s possibly nvidia drivers failing but it’s the only game that this seems to happen to.

The description for Event ID 153 from source nvlddmkm cannot be found. Either the component that raises this event is not installed on your local computer or the installation is corrupted. You can install or repair the component on the local computer.

If the event originated on another computer, the display information had to be saved with the event.

The following information was included with the event:

\Device\Video3
Error occurred on GPUID: 900

The message resource is present but the message was not found in the message table

Log file also attached.
Player.log (425.1 KB)

Update: Uncapping my framerate via in-game settings seems to have resolved this for me. Three days with no crashes now.

I previously had it capped to 144fps with V sync off, now uncapped still with V sync off.

Uncapping FPS does not help my case, still crashes.

I’ve been having occasional unity crashes until two days ago, when they became frequent and now the game won’t load past the ā€œplay onlineā€ button. I’ve done a fresh install but it didn’t seem to help.