Yeah but not in the middle of the league. They have to do the best job possible before releasing it. As said earlier, this will inevitably lower the quality of the release because they can fix on the run penalizing the players that decided to run the wrong build without knowing that it was bugged.
Balance edits should be released before the start of the league. Otherwise, you punish the players for their mistakes. But bugs in the interface or auction, for example, it would be nice to make during the season. Does the game have any problems? Can you do common good instead of hunting down people who are trying to play your game effectively?
Next.
trying to find your sold items in 50 pages, 1 at a time checking 1 item at a time is so bad. Itâs also bad for not being able to search for specific mods that are not present at all in the shop filterâŚ
you canât even filter the items rolls⌠but sure this can wait the next cycle
Balance is something that needs to be constantly worked on. Would it be nice for the minority of people who were playing those specific builds or those who actively want to find the most broken thing they can and play it and only it, if the devs didnât balance mid patch? Sure. Unfortauntely for you and that minority, it isnât the case.
The devs put up a poll. We answered it. They are acting on what we gave them. Welcome to the world of listening to player feedback.
Ontop of that, they arenât even going after builds that arenât busted by virtue of bugs. They are targetting specifically bugs. Functions in the game not intended to work how they are working. Calling bugs a mistake is a stretch, they happen all the time, for random reasons, and for interactions devs donât understand until and after they occur.
[quote=âLividLegends, post:148, topic:68776, full:trueâ]
Balance is something that needs to be constantly worked on. [/quote]
It sounds like a fact but itâs not.
Youâre correct. They donât technically need to work on balance. It is not by law they are obligated to balance their game. But if they want a healthier game, it needs to be worked on. You can talk pedantic all you want, it doesnât change the fact that balance is important.
The Devs are so insincere and afraid of backlash, they donât even post the upcoming nerf on discord. What happened to all the communication from week 1 ?
All of their communication is here, on the forums. The forums of which their discord automatically posts links to new threads made here.
Yeah, I never cared for leaderboards in games. Not even outside of games, though I had some âleaderboardâ placements. My boss cares, though.
Thatâs why I think it is stupid to compete in the first place.
Do you have statistics on the popularity of builds? Or is it your fantasy and wishful thinking? How many people voted in the poll? The most popular topic on the forum (regarding problems with the launch) has 280k views, this is the one that had to be constantly updated to check the status of the game. And the game itself was bought by more than a million people. Help with the math? You are not the majority, you are exactly the âloud minorityâ that developers listen to. Do you seriously want to assure me that the âminorityâ played popular builds because of their strength?
Nope. And you donât either. And I know we here on the forums are the minority of players. You and I know about OP builds because we talk and argue with people on these forums about builds brought here to discuss. You think every person who isnât loud on the forums knows about specifics that make certain builds really powerful? You donât think a lot of people just experiment for themselves in a game that encourages that?
Letâs say youâre right though. Letâs say a majority of people (not me and my loud minority) are playing just this set of OP builds. Players play nothing but these 4 or 5 very specific builds. I would expect in that world also that they would be nerfed, because now in a game that is meant to encourage and promote experimenting with builds, and is much easier to do your own thing in than the largest game in the franchise (a game known almost specifically for being over-complicated), you have a very small set of builds while all other skills/items/builds are set aside and not played at all.
Donât waste your time man, Iâve seen a guy get quoted the âOur stance on this isnât set in stoneâ post like 3 different times only for him to continue posting in threads saying âyou guys went back on your promise!â
The difference is that there are casual players and those who like to min-max. Such builds do not negatively affect casuals in any way, but only bring interest to the game, develop the economy and fill the market. If they are nerfed one after another, then only casuals will remain in the game and the game simply will not be interesting.
You know Steam has this neat feature called âWhatâs newâ that will inevitably be on your screen at some point if you go to your library? The survey showed up there.
Even with the assumption that you donât look at a single one of EHGâs socials, they were hardly hiding the survey and making it exclusively for forum people. Calling the result a loud minority is pure cope.
Generally speaking, arguing with people about the decisions the devs make is ultimately pointless. People want what they want, they complain when they donât get it. The game will go on.
Good I hope it goes back to casuals so the community isnt filled with tears 24/7.
Broken/OP builds flood the market with items for those broken/OP builds, usually at excessively high prices. It then leaves other items for builds that arenât those either not making it on the market, or selling for very, very cheap. That does not promote a healthy market economy.
If builds arenât relevant because everyone picks the one meta build - they could create a specific âcompetitorâ league with only one build allowed. Skill progress is locked, no changes allowed.
Would this be a net gain or net loss for the game in your opinion?
I wouldnât go so far with the analogy, though I understand the point and agree with it.
If some builds are too powerful, it pushes people to want to play them and nothing else. The more busted builds there are, the more things are left behind and it squashes on the creative wants of exploring build concepts in a game built with exploring build concepts in mind.