Beginner friendly. Great SSF Build. Fast leveling. Easy to gear. No uniques necessary.
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Hybrid Puncture & Hail of Arrows Bleed/DoT Damage
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up to 1k+ Health, 50% Dodge, 75% All Res, 100% Crit Avoidance & 31%+ Glancing Blow
Basically an updated version for my Bleed Puncture Build. Puncture alone was lacking single target and AoE dmg so i added Hail of Arrows. The Build is very Beginner friendly and great for SSF because you don’t need any uniques.
Build Overview
Puncture is a really fast Bow skill with high projectile speed and piercing ability. We get 400% bleed chance alone from that skilltree, 100% Phys Res Shred and Penetration from Idols. This Skill alone can bring you easily through story mode. Hail of Arrows is our big dmg Skill, you cast it once with a long duration and kite around the enemies. With Shift we only focus on boosting our Puncture & HoA dmg, we don’t have any mana issues because of the high attack rate Bow and Sapping Strikes. Decoy is probably the best defensive skill for Rogue to keep distance to enemies and to make it easier for HoA to deal insane amount of dmg. Smoke Bomb is our Puncture dmg boost and allows us to stand still and even facetank certain situations with high dodge chance and Glancing Blow.
Pros&Cons
Pros
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You can stack Bleed ailments really fast
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Really fast story leveling (with Puncture) and good for Monolith (combined with HoA)
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No Mana issues (Puncture fast Mana Regenerator)
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Good Life on Hit/Attack Speed rating
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High movement speed
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Easy to gear, no uniques necessary
Cons
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Ailment build, it still needs some time to get full dmg potential
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Requires some practice to stutter step and aim correctly, otherwise you miss full dmg potential with Shift buffs.
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Not a Meta Build. Crit Multishot & Detonating Arrow still outperforms any Marksman Build
Leveling
Bleed Puncture is one of the strongest early game Marksman skills because you get high bleed chance very early in the tree. You can easily finish the storyline with Puncture alone and once you unlock HoA you will melt Bosses and increased your AoE dmg aswell. Focus on resistances first as your main defensive stat. Your priority should be Resistances>Crit Avoidance>Dodge>Health. You can play this build with rares only, so gearing is really easy. Later on you get additional Glancing Blow chance to make this build relatively tanky for a Marksman Build. Move & Kite all the time!!! This is a DoT based build, so stutter stepping with Puncture and high movement speed should help you to stay alive.
Gameplay Videos
Quick Monolith Showcase
- YouTube
Recommended Uniques
BiS Relic for Pure dmg, some extra Mana for HoA (even though we have no Mana issues since Puncture is a fast Mana regenerator & Life leech with Physical Dmg over time skills (both Puncture & HoA)
Important note: The Builds works completely fine without this unique. Try to focus first on defensive stats and use it once you collected some of the recommended Blessings in Monolith of Fate.
Updates
18.03.21: 0.8.1c version
Check out the LE Build Planner for a quick overview on Skills, Gear and Passive trees. Press S for Skills and P for Passives.
If you are looking for a more detailed overview i have written down all the important details about the build for you.
Skills
Skills
1. Puncture
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Over 400% bleed chance from skilltree
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Frenzy buff always on (makes it easier to stack Bleed and regen Mana for HoA)
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100% Physical res shred chance combined with high attack speed
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Efficacious Toxin & Timing for more dmg multiplier (HoA)
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We can use Timing for Puncture dmg multiplier. You will not feel the loss of attack speed, attack speed is already really high with this build.
2. Hail of Arrows
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Main dmg source. Nowhere to Hide & Aim for the heart are the BIG dmg numbers. You cast HoA once and the dmg will get stronger with duration. Try to kite around the HoA area so that all the enemies get affected by the DoT dmg.
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The Hunt gives you more duration. Therefore you don’t need to cast HoA all the time and we don’t have any Mana issues.
3. Shift
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Extra Bleed chance + Bleed effect & duration with next Puncture hit (for mapping).
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Velocity & Head Trauma for HoA (Boss dmg).
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Mana, Movement Speed & Invulnerability.
4. Smoke Bomb
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200% additional bleed chance with Puncture while inside of Smoke Bomb.
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Dusk Shrouds (Really important to get up to 80% Glancing Blow while inside the Smoke combined with 2 passives.
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100% Blind on Bow hit.
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5 points into Lingering Fumes for highest duration.
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Silver Shroud for 100% dodge on next hit.
5. Decoy
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Use it to position your enemies around the decoy. Cast HoA over Decoy. Kite around HoA AoE
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Mana efficiency, Frailty stack & 5 second Haste
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2 charges
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Additional dodge rating
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5 points into Lasting Presence for high duration.
Passives
Passives
Rogue
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Swift Assassin: High attack speed (for Puncture) & Base Physical damage (for HoA)
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Disembowel: 5 Bleed stacks with every 3rd hit (Puncture)
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Dodge and Parry: Dodge Rating & 15% Glancing Blow Chance
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Agility: 25% Haste chance on hit + Dmg per movement speed (over 50%)
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Evasion: High dodge rating & Reduced Dmg taken while moving
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Sapping Strikes: Health & Mana Regen (Puncture)
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Coated Blades: Huge Dmg multiplier (HoA)
Marksman
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Draining Arrows: High attack speed and Life on hit
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Heightened Senses: 35% Crit Avoidance
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Concentration/Meditation/Reflection: Movement Speed, High Dodge & Dmg buffs
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Arrow Storm/Covering Fire: 1 point each for Silver Shroud stack (100% Dodge chance with next hit)
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Sniper’s Gambit: Huge dmg multiplier (HoA)
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Ethereal Arrows/Master Archer: HoA Buffs (Dmg & AoE) and some additional Mana
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Sharpshooter: 4 points are enough to keep 10 stacks up with Puncture (HoA dmg buff)
Bladedancer
- Cloak of Shadows: Dex & 16% Glancing Blow Chance
Gear
Gear
Bow: Obsidian Bow
- Highest Base attack rate implicit for stacking bleed with Puncture. High Flat dmg implicit for HoA. Up to 100% physical dmg for both Puncture & HoA. Prefixes should be Bow Attack Speed for Puncture & Flat Physical Dmg for HoA. Bleed Chance & Chill Chance on Suffixes.
Quiver: Spidersilk Quiver
- DoT dmg & Slow implicit saves us a suffix slot for additional Resistances. The other slots are similar to the Bow
Helmet: Scalebane Grimace (DoT dmg) or Desert Mask (Dodge)
- +Level to Puncture & Bleed Chance. I prefer to put Crit Avoidance on Helmet if you can get the rest on Marksman passive & Blessing.
Body Armour: Crimson Garb (Physical dmg) or Brigandine Armour (Dodge)
- +Level to HoA & Bleed Chance. Suffixes can give you high dodge rolls.
Gloves: Crusader Gauntlets
- High Void Res implicit. DoT & Dex on Prefix. Frailty and another Resistance on Suffix
Boots: Solarum Greaves
- Fire Res implicit. Movement Speed & Dex. Choose whatever you need for defensive stats. I prefer dodge and hybrid health.
Relic: Valdyr’s Chalice (see recommended uniques) or Ruby Dice
- Only take Valdyr’s Chalice when your defensive stats like Resistances and Dodge are high enough. Ruby Dice is your BiS non unique Relic with high Fire Res and Bleed Chance implicit. Try to get Resistances on Suffix slots.
Amulet: Bone Amulet
- High Phys & Necrotic Res implicit. Phys & DoT dmg as Prefix. We don’t need Physical Penetration, we already have 4 Idols for that. Again Dodge on both Suffixes.
Rings: 2x Silver Rings
- Movement Speed is the best for Marksman imo. Phys dmg & Dex + Resistances & Dodge.
Belt: Bronze Belt
- Dodge on Potion use. Phys dmg. Resistances, Dodge or Hybrid Life
Idols
Idols
New Idol Setup: (0.8.2)
2x Huge Idol (1x4)
- Prefix: (5-12%) Physical Penetration with Puncture
- Suffix: (33-90%) Increased Physical Damage over Time
2x Large Idol (1x3)
- Increased Health (3-9%) (more Defense) or Increased Duration with Hail of Arrows (7-15%) (more Damage)
- Physical Dmg over Time (22-60%)
1x Stout Idol (1x2)
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Increased Health (2-5%)
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Added Health or Random Resistance
2x Small Idol (1x1)
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Damage over Time (4-10%)
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Random Resistance (up to 8%)
1x Humble Idol (2x1)
- Chance to Bleed
- Random Resistance (up to 17%)
I think the 3x1 Grand Idol is not worth it because there is no interesting Prefix for us. If you take one 3x1 Idol instead of 1x Humble Idol and 1x Small Idol, take Poison Res, Shared Phys dmg or Slow Chance as Suffix.
Blessings
Blessings
Choose whatever you need and prefer.
Timeline: The Black Sun
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Grand Shadow of Eclipse (Dodge Chance) (Recommended)
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Grand Echo of Solarum (Void Res)
Timeline: Ending the Storm
- Grand Bastion of Divinity (Lightning Res) (Recommended)
Timeline: Reign of Dragons
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Grand Survival of Might (Crit Avoidance) (Recommended)
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Grand Cruelty of Strength (Physical Damage)
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Grand Dream of Eterra (Necrotic Res)
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Grand Hemmorage of Marrow (Bleed Chance)
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Grand Resolve of Humanity (All Res)
Timeline: The Age of Winter
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Grand Protection of Heorot (Cold Res) (Recommended)
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Grand Resolve of Grael (Physical Res)
Timeline: Spirits of Fire
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Grand Heart of the Caldera (Fire Res) (Recommended)
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Grand Swiftness of Logi (Dodge Rating)
Thanks for reading and enjoy!