Holy Crap @boardman21 I just realised that this thread has almost 25k views…
Dude you need to monetise this…
Holy Crap @boardman21 I just realised that this thread has almost 25k views…
Dude you need to monetise this…
So is this build effectively dead as it is?
In werebear form yes
As a druid no.
Updated Here:
Cheers! Thanks for the prompt reply
OK this build works very well. I can only imagine how strong it will be when the 2 Entangling Roots nodes are fixed.
OK I just watched this video. I noticed you stay in Spriggan form. Kind of wondering what is the point of having werebear form at all here? Is there a better skill to use in this setup?
Because I only used Werebear to blast down bosses and transformations do not share a cooldown…so you can freely switch between both within 20seconds - under Werebear/Entangling Spriggan gets 40%? cast speed and Adaptive spell but now Vines are fixed and bear is nerfed Spriggan form all the way
I used Poison Vines for clearing and Spriggan mops up everything
i think I might of cant remember. I linked a video a few times of quick clear and go over the skills, planner doesnt work due to idols it seems
I think I show my gear at the end but ive barely changed this character in months. I do want a Living Seed relic to potentially drop Reach of the Grave as my Spriggan rarely dies anyway
Yeah but currently Entangling Boost is broken/not working. It’s listed in the bug reports as a “known issue”.
0.82g
Fixed a bug where Entangling Roots’ nodes for buffing minions were not buffing minions.
@boardman21 Can you level this build from scratch or is it advisable to follow the leveling/Druid guide instead?
I would level the 1 to 75 werebear then transition over at level 70+. You need the 40 adapative spell damage in top of druid tree for this baby to really come together
Is this build back to S Tier with the bug fix from a few days ago? And no longer needs to go the Machine Gun Spri?
I havent played it yet, but some hve said that its back to do just as much damage and such so it should be. Will play this one again soon
What about the lack of mana regen tho?
You can build into mana regen and take the mana efficiency nodes in entangling roots
I have played it yet, but number on paper show you can cast entangling roots up to once per 2 seconds which is more than enough.
Well hopefully someone will try it and let us know. I specced out of this when 8.2 came along but it’s still one of my favorite builds. If it works I’ll go back (I find the whole respec thing to be a real pita)
so the issue is roar’s entangling roots cost. right?
what happens if i spec out of “roots of lapp” and preferably have an item with at least +1 to entangling roots to get that fleeting grove (say 2 ponts). thats +80 mana efficiency for roots and no more +50% mana for roots of lapp. if it works like it should on paper, this should do it. you do get smaller area, but i think it’s manageable, at least if not constantly spamming roar, but only as needed.
also, just for QoL, having high attunement and +mana on gear helps a bit too.
OK did some more messing around with this build. It’s just not as effective since the patch. I would recommend switching to the Spriggan build as noted by Shrukn above.
So I am using the Spriggan version of this build. I am finding no need whatsoever to switch to werebear. Is there another skill that would be useable in it’s place? TIA for any answers/thots
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