Actually it does. Because if you run 1000 monos then that makes it 3000 seconds faster which is nearing a whole hour already.
It’s cumulative stuff which provides upsides.
I’m not talking about the follow-up there… just the end-result it provides. Not the means.
This is in the EU outright false. As long as a case is there it gets taken up, that’s what the consumer protection services are for. They don’t need to pick their fights, they get paid by the taxpayer and take everything they get, with a focus on what has the highest chance of winning simply.
For the most severe things, yes.
In contract law intention makes things more severe but it’s not in any way necessary.
The example of the chairs being one of them. You never intended for anything bad to happen… but it did. So… who has to take the blame now?
Actually you are held liable. For the lawsuit of customer vs. you… you loose. But then you need to make a lawsuit for you vs. provider… which you’ll win.
Still you’re enforced to pay… and you can claim for those damages then. It’s a bit messy.
As for the follow-up: Yes, you can take it back out… mostly! Some situations in countries (US included) exists where you’re actually not allowed to, which makes upfront payment in those cases nigh mandatory.
When nobody is home: Failure of the contractor, hence break of contract from their side. Not your issue. All costs have to be remunerated from their side actually for the extra effort. Reason for it? Doesn’t matter for it being a case, just how large the case is.
Quite the contrary!
Ever received a notification of ‘We’ll deliver your parcel at the date of xyz and the time of xyz between xyz’? That’s such a situation. Here in my country nigh everyone had that happening a few times. The statement of ‘it’ll come there’ is the specification. If you’re not home you don’t get it delivered to your home but gotta get out of your way to pick it up at the respective pickup station… which makes ‘in house delivery’ quite impossible suddenly 
Well, we paid for a full-scale product here, didn’t we?
So… by that logic we can order a refund now, can’t we? Because neither was it finished at the respective date nor at the respective scale, right?
Sure, we used a lot of the product already… but for the remainder we’re eligible now, aren’t we still? Percentile is up for discussion… and the weight of it being a unfinished versus finished product on top. But remuneration is a base premise this way, right?
Upfront payment?
Depends.
What if it’s not what you asked for?
Or what if the details of the ask differ?
There’s a lot more to it.
If there is no breach of contract then there is no lawful reason for a refund.
The only reasons for a refund outside of breach of contract are time limitations to rescind from a contract of some sort which are mandatory by law (or in the contract) and leeway from the company which they don’t have to give you. They can, but they can also say ‘no’.
If a lawful refund is to be given then it’s because a breach happened. Breach of contract is a extremely common scenario.
I’m sure you’ve breached several contracts as well during your lifetime, work-contracts are extremely easy to breach by mistake but nobody says anything. That’s the provided leeway.
Got 35 minutes of lunch but you were back after 40? You just made a breach of contract actually when we’re technical.
‘No Pay 2 Win’. This isn’t reliant on only EHG’s provision of those.
Any content which causes you the ability to ‘win’ and has to be paid for is by definition ‘Pay 2 Win’. The win is not specified, the size of payment is also not specified.
Now we provide a secondary leveling method which happens to be a bit faster. To get that you have to pay for the content.
Content itself cannot be inherently ‘Pay 2 Win’ after all, right? It’s the same as a class, and this one is also not split for access, same as the class.
But… it’s slightly faster.
So have you now paid for something which allows you to win in comparison to someone who hasn’t paid… or is it not?
Same situation with a Class.
Right, if the new class has a ability which allows something like the D2 barbarian shout to create loot out of corpses for example… is that Pay 2 Win or not?
What would you say?
And is it Pay 2 Win because the outcome is superior then compared to other classes?
I would say ‘yes’, even if the class absolutely sucks otherwise… if you get 20% more loot for example and you play to ~800 corruption it suddenly is superior to anyone playing at ~1500 corruption. Isn’t it?
It’s worse… but it’s better.
That’s why I’m saying ‘it isn’t allowed to be better at any point’. It doesn’t matter if it can do all better… it sucks at bosses, it sucks at monoliths… but it’s still doing something better, which is generation of generic loot. So now in any area demanding ‘creation of generic loot’ it’s superior and hence ‘Pay 2 Win’.
Umh… it absolutely does? Solely from supply/demand aspects? That’s a given.
So a new class changes prices. If the new class provides more loot then the prices sink since demand isn’t upholding, which while said class gets reliable income still - as they can create it - the others suffer for it. That’s how a market works unless hard limits are introduced.
Which is why for example the quantity groups creating ridiculous amounts of loot in Path of Exile are a detriment for the general player.
Or why strategies working a lot better in T17 is causing anyone running T16 to not be able to profit from the same mechanics often, hence having to run other mechanics instead.
So yeah… yeah it does.
Give 20 people at roughly the same skill the comparison class… then the class in question… have them do the same stuff… check time needed. And for fairness half the comparison first and half the one in question first so ‘warming up’ doesn’t weight in.
For example, as a random nonsensical example to test it.
Significant is the problematic term here, isn’t it?
It just needs to be ‘a advantage’ to fulfill the term.
Because what if you pay for miniscule stuff? Does miniscule progression stop being Pay 2 Win despite being progression? How about paying for Havoc runes but you can only buy… 2 per day? It’s a upside, a Pay 2 Win clearly… but the effect is miniscule as you’ll farm far more then 2 per day personally.
A class has the same issues. It’s not about magnitude, just about existence.