Stop the hatred!

People are crazy. What’s the problem with paying $10-20 for an add-on or class once a year? Since when did that become a bad thing? Would ye rather prefer to allow die this great game? Why so much hatred? Don’t these developers deserve our love and respect? The coolest game with the coolest systems, some of the best in the gaming industry. As long as there is no P2W, everything will be fine. Regarding balance. This is one of the best games. This is not Blizzard, whose mathematicians haven’t even finished elementary school. Nothing is known yet, but people are already pouring out their bile. It would be better to direct it to other games that come out in beta and remain in it for years, like Diablo 4. Haten Crafton? Okay. But these developers do not deserve this.

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false advertisment, broken promisses call what you want. We came a long way from “Buy once everything else is free.” to this point in time. So yes people are pissed and rightfully so. Noone hates the devs or wishing them ill people dislike what they do and and say so. That’s fair game as long as noone is insulted. Hate is a big word and from the top of my mind I can’t think of anything or anyone in my life I’m hateing.

You might missed the point when they said “Buy once…” in the past or you simply have your own oppinion on the matter but if someone is making bad descision it will backfire. If someone is making bad descuissions on a larger scale it will backfire on a larger scale. People are not happy and from my point of view it’s easiely understandable why.

This is basically the point. People are worried the new classes behind paywalls will be p2w, and regarding balance this game has huge disparities between the meta builds and non meta builds.

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Yes & not enough people have bought supporter packs (for whatever reason) so there’s not enough cash coming in to pay the salaries & server costs & that’s why we’re where we are.

That’s the problem, EHG haven’t shown an ability in the past to release masteries that are reasonably balanced, so a brand new class? Probably not going to be too balanced, though I personally don’t believe they’d do that deliberately.

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Life is constantly changing and if something goeth wrong, ye have to change and thyrself. The developers have no other choice at the moment. Do ye have any suggestions on how to solve their problem differently? Please voice them. As I already asked, would ye prefer the death of the game that just to keep the promises? Thou dost not want the game to live? It’s easy to judge without offering anything in return.

Yes. It would have been more acceptable to make the expansion paid and the class free. That would also make their job easier in the future, since with paid classes they’ll have to keep juggling their power every single season for the rest of the future of the game, so as not to make them too OP at any point (or players will cry out P2W) nor too weak at any point (or players that bought it will cry out scam).

They could also make paid DLC’s for other things that aren’t either a major expansion or a class. Things like new dungeons, a separate mechanic or even a new game mode.

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Except a bunch of people lost their shit about the idea of a paid expansion & how it was the death knell of LE. They’ve got what they wanted, the expansion is free.

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Sure, but their solution only made things worse. There were plenty of people that were fine with a paid expansion and that are not fine with a paid class.

And the people that raged against a paid expansion also rage against a paid class. Especially because those are the people that will, in general, rage against anything gameplay related being paid.
But especially things that can easily fall into the P2W category. Which I remember Mike saying that “if you see anything P2W in our game you should just leave”, when answering about Krafton stuff.

And a paid class is very hard to keep out of the P2W scenario while keeping it interesting enough that people will pay for it.

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They had the chance to make no outlandish promises,

I tell for years their MTX looks ass and it got worse. If they sell good looking stuff they naturaly sell more. Then again they underestimated how much money PoE prints with stash tabs alone. if they offer some systems to this so you have paid tabs with more functionalty to cover costs I would be fine because normal tabs work fine for me. Adding different cosmetic mouse coursers people beg for like forever. Well last but not least… devlop quality content people want to play and long term engage with so the game produces more intrest besides beeing mid outside of having the most skilltrees any game had so far.

I’m here for years and offered suggestions, feedback and had my fair share as a CT untill I dropped it. I did more then enough and judge as much as I want because almost every “doom and gloom” I called out over the years happened in one way or another.

EHG looked at their little project through rose tinted glasses and messed up and now it’s time for them to grow a backbone and repair the sinking ship or keep sticking their head into the sand or reddit.

Yeah but that’s the way the choose to take no matter what kind of feedback they got. Put it simply: It’s their own darn fault.

They could be honest and direct. They could say they messed up big time and underestimated the costs. Sadly they are now owned by Krafton and Krafton will be blaimed for every dollar EHG is trying to make to have money to keep going. If they said there are problems and they need to monetize Expensions it would be hard to be mad but a long time ago they choose to get quiet and engage less and less with people where it mattered most and therefor they lost a lot if not all goodwill from people and sadly they seem blind deaf and dumb.

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Correct, why do people expect everything for “Free”? I suspect most people, including myself are fine paying for decent content and I had always planned to pay for an expansion in this game because the original promise EHG made was never going to happen, common sense tells us that.

EHG is damned if they do, and damned if they don’t so they should just stick to their guns and stop trying to please everyone, especially the very vocal minority that rages on Reddit, this forum and others.

Let’s wait and see what happens with these new plans and at least give EHG and Last Epoch a chance.

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Ah, sure, so you just ignore being fucked over. Being a doormat hence, taking it and moving on while life screws you over?

Seems like a lovely way to life…

So? They’re a business.
We’re customers.

What else are we? Why should we care besides making it intentionally our own problems?

The whole relationship between us and EHG is the following: They told us ‘you get something’, we looked at it and decided ‘yes, those terms are fine’.
Now the terms are changed from their side. Reason? I don’t give a shit. And if one of them would be at gunpoint and forced to do it? Don’t give a shit.

We customer.
They business.

Simple as that.

Go ahead and re-read the Forum. Far far back. You’ll see that people repeatedly told EHG to wake the fuck up and fix their shit, providing information of how to solve their problems.

They just never did shit.

‘Please focus on providing good MTX more, with effects rather then it being invisible’ → Jack done.
‘Please make the supporter packs provide the full point value for their price so we can treat them as actually supporting instead of paying for something’ → Jack done as well.

You know… those 2 things would’ve already solved the whole shitpile we have going on, EHG has such massive playernumbers after all… it’s baffling how utterly incompetent they are marketing wise.

Yes.

Because we forewarned them repeatedly.

We called out issues to be fixed.

And now we’re supposed to pay for their fuck-ups?

‘Burn baby burn’ plainly spoken.

I do.
I gave them options.
I stayed despite them screwing up.
I’m still here, am I? Nothing’s 100% fixated yet after all.

But you gotta accept that there’s limits for how far someone goes for stuff. Won’t gonna bend over for em so they get to sustain themselves. What’s the next ask after fucking up further?

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Yeah, this would be nice to add, but there aren’t that many things to create tabs for in LE at the moment other than a uniques tab.

Lots of tabs in PoE are about different types of currency/fragment drops.

To be fair, this is mostly because of the Unity limitation and there not being a clean way to do this, otherwise they would have done it already.

That would be because, for many years (basically since the start until the Krafton acquisition), they have repeatedly and enphatically said that everything would be free after the box price and the only paid things would be cosmetics.
Players didn’t make that up, those in charge made the claims.

Why would it tell us that? PoE did just fine with that premise. They have paid tabs, which are roughly equivalent to LE’s shelf price (and which you don’t even need to buy if you play SSF or generally don’t sell stuff) and all content is then free.

LE tried to do the same, but they just couldn’t get it rolling. Whether it was because of a lower quality of MTX, lower rate of engagement due to limited and repetitive endgame or some other factor is kinda irrelevant.
The model can work, EHG just didn’t manage to do the same.

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Just find a way? random plebs are suggesting it can be done, some threw code arround. If I google “Can mouse coursers be changed in unity?” I find hundrets of posts about it beeing possible. The technical limitation seems to be a personal limitation from my “I have 0 clue about it but obviously it’s possible for hundrets of people soooooo…” point of view. It seems to be no rocket science because a lot of people already did it and there is even a code base for it so I would be completely suprised if this wasn’t possible at all.

there is to much baseline functionality already but stuff like adding things into tabs automaticly would be one thing that come to my mind and all the recolouring stuff. I would basicly only offer renaming stash tabs grouping and all the QoL can be milked from my point of view because it offers so little and has no influence on the gameplay itself.

Well maybe his sense isn’t that common at all? Other games work with MTX only and some, from my point of view, batshit crazy people buy 50000$ boats in asia MMO’s. So from my personal view selling nice stuff to people who want to burn money is working fine and a prooven concept… common sense so to speak… maybe to common for his “us”.

Simple logic:
If you plan on a MTX-driven business model you have to produce MTX that attract buyers.
EHG failed spectacularly on that front, quantity and quality both. No wonder it’s not sustainable.

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Hindsight is awesome, but as an argument for what to do now, kinda dumb.

I’m curious as to how much that is, have GGG ever said or is it just people on the internet talking out of their arses?

Which they can’t other than recreating Yolo mouse. That’s also a kinda dumb argument, but at least it’s less dumb than the previous one.

Yeah, that plus good looking mtx would mean people both play more & spend more. Unfortunately it’s far easier said than done.

And if you’d read any of them you’d be aware that you can change the cursor but it’s always going to be the same cursor for everyone.

It’s certainly an understanding limitation, as has been explained many times.

TLDR, Unity doesn’t allow for the cursor to be changed at run time (ie, by the user from a selection).

Sadly yes.

Which is why its insane these people are like “but they have to make money!”

everyone has to make money, but why everytime one of these dumb start up indie devs go belly up, the consumers are blamed and told “we should be fine spending X money to fix problems”

it has nothing to do with the size of the game, and everything to do with with how much money they have spent.

GrandChase - Steam Charts this classic stupid ass mmo from 2001 was brought back, they have made and added new content to it, and it can stay afloat for years. with 2k players. Why? because they probably didnt hire 100 extra employees beyond scope.

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Changing the cursor was always possible. In fact, they did that. We all have a custom cursor that isn’t the stock one. But when you change the cursor in Unity you change the cursor for everyone at the same time.
Changing it so that each person has a custom cursor different from others is what is hard to accomplish since Unity doesn’t have native support for that.

There are workarounds to do it in a “dirty” way, which is basically what Yolomouse does. But that’s not really a solution (especially because Yolomouse doesn’t work for Linux anyway) and you already have Yolomouse for that anyway.

What an incredibly stupid argument. How is it customer’s problem that dev can’t do their job properly, and then resort to paid content for already full price game?
If the dev can’t sustain their game when there are tens or maybe hundreds of examples of games not resorting to such shit practices, then yea let it die then, it’s not gonna get better

Well, that’s perfectly true. They do need to make money, but the way they’ve gone about it is unreal. And seemingly not getting any better.

Supply and demand… Barely any supply, and what they do have don’t really look good enough to create demand.

Classes might be in demand, but it also alienates a whole lot of players.

Personally, I would have been more forgiving of a paid expansion, even if I think the game is not nearly ready for such based on its current state.

This is a lot more shady.

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You can do it, it’s an age-old excuse.

It has no native support but you can absolutely code a extension for it.
Heck… there’s a shit-ton of extensions already prepped and ready for unity.

Wait a second… lemme search for a solution:
https://www.reddit.com/r/Unity3D/comments/1kq9psh/cursor_unity_integration_short_guide

Oh here we go! Actually the first listing in Google when trying to find one, explaining in detail how to sidestep the C# limitation of the Unity engine related to Windows.

And it’s not a perfect solution but the comments actually provide the solutions to the issues of the solution.

Here you go, a Unity Tutorial for cursors.

Or some more maybe?

How many do you want?

It’s pure incompetence. Yes…it needs a miniscule amount of extra effort compared to having it fully included in the core elements of Unity… but for fuck’s sake… you gotta be incompetent beyond end to not know as a programmer that you can simply make your own damn extension modules which even can parse other programming languages over of all kinds if you just want to do it.

Umh… You can… make a selection for those cursors? So you provide ‘here you go, have those 19486274568 cursor options we provide for you’.

The primary ask is for bigger and alternative cursors… not to make a full-on integration for every custom cursor there is.
You can do that too, sure! But not the primary ask. Majorly it’s visibility related issues. Accessibility. Which LE also sucks ass at.

You know… a selection.

Which is possible.

Here’s the documentation for the code even. It’s a piss-simple selector… you can change it for yourself hence on the client-side.
This one is related to changing the cursor when hovering over a object though… but heck… you cannot enforce it to be a selection?

If not… then for fuck’s sake… make it a dirty solution. Create a object which also has the size of your game window, being a layer over everything simply. And you click through.
Wait… doesn’t that already sound like the issue we have with the UIs? Click-through? So it just needs to check if the position is over the object and hence adjust the cursor accordingly, voila! And you got a menu which switches the object (which is transparent, hence invisible) our and hence you can add as many cursors as you want!

It’s not damn rocket science. And that’s the dirtiest of dirty solutions.

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