Still Convinced EHG Should Shut Down Today

As someone that backed this game since Kickstarter and have seen how far EHG has come over the years, I can honestly say they are on track to compete with D4 and POE. I don’t understand why you would make a post like this. It accomplishes nothing.

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The OP has worded his post very poorly, but he’s actually complaining against the criticism of Last Epoch and is trying to defend EHG. He’s frustrated at what he sees as overly harsh critcism of the game, and thinks that players are “torturing” the EHG staff.

It’s IMO incredibly ironic that his post looks more like the very exaggerated criticism he’s against than as a way to confort EHG.

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Only if you didn’t actually read what I wrote. In the old system, you wouldn’t try to craft on the T3 health you were wearing for fear of it bricking. It effectively slowed or impeded your progression.
Corruption isn’t for progressing in the campaign. It’s for endgame gear. You won’t be corrupting blue items that drop on the ground. You will use it on that 2LP legendary which can’t be improved any more in the hopes that it can. Especially if you drop a 3LP in the meantime.

Completely different things. It’s one thing to be growing your character and finding your items bricked. Or even being afraid to upgrade (and thus nerf yourself) for fear it will brick. Especially in a point in your progression where upgrading gear is mandatory.
It’s a completely different thing to bring a system that is meant to be used only on the last steps of progression and is totally optional to use.

Like I pointed out before, this exact same thing has existed in PoE for many years and players are fine with it, even though it can also brick your item. And that is because players will use it on endgame items only (or throwaway ones). Most players don’t even use vaal orbs on gear, only on maps.

LE will be no different in this regard. Most players will ignore corruption entirely, or maybe drop a corrupt on that 1LP that they just replaced with the 2LP and they were going to throw away anyway.

People are making a mountain out of a molehill out of this one, honestly.

That doesn’t sound very comforting or like he’s trying to defend anything. It’s not the first post he’s made like this either.

Maybe you should stay at reddit, champ

wtf? No it’s not. You make things up here. If you bricked an item with the past system it was bad rng or you went to far. If you corrupt an item now you either hit a jackpot or you get crap with little to nothing inbetween.
There is no matter when it happens when it is basicly the same mechanic reintroduced.

On top of it if it is only a system so little people interact with that isn’t mattering to 99% of the playerbase why introduce it in the first place? A LOT of people will have bad outcomes and a lot of people who make a stupid gamble will cry about it and EHG is completely aware of it. They are running full speed into another bad feedback knife they put up themselfs by introducing a shit system in a shit way.

He’s just really bad at making his point.

For example, here:

By “the trashbags”, he’s talking about players with a different opinion than his own.

And here:

He’s again complaining about people complaining (…) about the game.

And this topic is an attempt at sarcasm, the same as in this topic.

His main point is that people complaining about Last Epoch are unreasonable and submitting the Eleven Hour Game developers to abuse, so it would be healthier for the company to just shut down and spare the developers this torture.

An overly dramatic and poorly presented opinion, but hey, to each his own.

You contradict yourself there. Either it’s the same thing or it’s not.

Old crafting was a system 100% of the players were FORCED to use to progress. Therefore the fear of bricking and even being left naked was real.
New corruption is a system only a few will use for their min-maxxing in endgame. Therefore the fear of bricking is only for gamblers.

As such, they are 2 completely different things. Just because both have a chance to brick an item doesn’t make them the same. Much like tombs and arena aren’t the same just because in both you kill mobs.

A lot of people cried about LP slamming as well. And a lot of people cry about FP running out.

So I guess the only logical solution is that now every single unique is a 4LP and every piece of gear has infinite FP. And every mob in the game has 1hp.

After all, we have to remove everything that might make a player cry out.

Glad you have such a positive view of it. I don’t see any irony or sarcasm in his post.

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So, don’t play it.
Goodbye

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I understood what you were saying, unsure the other guys did. I was also fortunate enough to start when they introduced guarenteed 1LP slams, lol. I can’t imagine my daily rage trying to luck it out on a LP1.

The more I think about corruption the more I see it being used - as you say end game. I think a good example would be this season where I had about 2 tabs of 777 daggers for slamming on LP2/3s. I had so many I could slam similar rolls on lets say 10-12 daggers. Once I have done that I keep my base set for using with the best stats. I then take the remaining 10 daggers and corrupt them all. If I get just one with an added usable extra T7 affix at the bottom then I suddenly have 7777 which (depending on the affix) could be insanely good.

Obviously some items you will just flat out only be lucky to see one LP2 or LP3 in the season unless you’re MG and buying LP2 red rings (mate in game spent 960m this season on 11 of those to finally hit 2 with his slam) but generally I’m not against it like I was. I also feel at the same time it wasn’t really needed since they introduced T8 slams which I really like, but again we can corrupt those as well - unsure if you can roll a T8 on a corrupted due to its limit of 1 per item/per char but really who knows?

Only thing I do not like about this specific system is “unusable” in PoE as you mentioned the item might have sucked but you could still use it. They also introduced the corrupted mat’s for crafting corrupted items which we might get in a season or 2? But yeah, unusable outcome is just rough and they should just leave the item as is but with crappy affixs. I mean unusable means we probably can’t even sacrifice it on Gauntlet of Strife with another Corrupted - if we can even re-roll the stats on them, lol.

Sorry anyways I think it’s going to be good for the game but wasn’t really needed at this stage I would have preferred (personally) seeing more content added instead x

If you were stupid as a brick yes. What was one reason why people dislike it. Do you think things get better when their 2LPitems get unusable?

No I don’t. I try to make it clear. In the past people were unhappy they are able to make their items unusable. Now we have a mechanic to make their items unusable. That’s the same. Sure you can do some mental gymnastics to talk arround this because it only happens in the lategame and only to high end items people with a brain should have a substitute for. Then again we had an idiotproof crafting system in the past people still manged to fuck up or have bad rng with it bricking some items. I never bricked an item I missed and just used one of many substitutes.

So the possible outcome is the same, the problem is the same, when people with high hopes use it on items they shouldn’t shit will hit the fan… plenty. Same as it did back in the day when people cried a river about their blue and yellow items.

And rightfully so because it’s a lot of rng and badly balanced. Sure you can exaggerate like in your next paragraph to make a real issue look like people who have complaints beeing idots but that tells more about you then the people who have issues. For example adding the 1 LP slam to ones liking was a big step into the right direction.

For EHG this is endgame content because the few people who push corruption will push even further.

Again… most people will quietly play the game so everything is fine.

Ok, I’ll try to make this more clear:
-Imagine a new system gets put in place where every 1 euro (or equivalent currency for you) has a 20% chance to simply disappear. Everyone would rebel against it.
-Imagine a new system gets put in place where every 1 million euros (or equivalent currency for you) has a 20% chance to simply disappear. The vast majority of people would ignore it entirely and plenty would probably even think it was totally fair.

Do you see the difference between both cases? Because that is exactly the same difference between the old crafting system and the new corruption system.

ohh wtf. Your example lacks. What is worth 1€ to you is worth 100€ to someone else. As I said. people complaind about unuseable items in the past and we have unuseable items again. They could remove this and add some questionable options to the pool and everything would be fine.

No, my example is on point. It has nothing to do with relative value but simply how many people it actually affects.

While almost everyone complained about the old crafting system (because everyone was forced to use it), only a minority will complain about the corruption system (because only a minority will actually use it).

As I said before in this thread (and others), PoE uses the exact same system and it can also brick your item and barely anyone has any issues with it. Because those that use it know that this is an option and they are taking a gamble. And because they only use it for endgame items.

If you don’t add the option of negative results, then there is never any downside to corrupting an item and that would simply be pure power creep.

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PoE players wouldn’t have any issue with the old crafting system as well so what? Afaik LE was never been intened to be PoE levels of elitist or masochist entertaining then PoE. Now copy and pasting PoE is just… funny. Reintroducing the same mechanic the community didn’t want in the past is stupid.

As I said… remove unusable and add negative outcomes that keep the item still useable. That’s not witchcraft or miracle working. It would just signal “Maybe we should not repeat the errors of the past?” understanding to me.

on top of this we can’t tell how many people are involved in this at the end of the day. Sure if Corruption items only drop at 10k corruption almost noone is having a problem. If those drop at the end of the sroty or in normal monos things will be higly different. Then again most people quietly play the game and don’t give a rats ass so the whole discussion is mood and I said my piece. No reason to beat a dead horse.

Yes, they would. Massively so, even.

Again, it’s not the same mechanic. One was mandatory and affected everyone, this is optional and will affect 0.1% of players at endgame.

Your statements are the same as “Most people already hate arena, why did they add a breach-like one? It’s the same mechanic.” just because both spawn mobs.

That would solve absolutely nothing. An item with “20% reduced speed” or “-100 health” is just as unusable and players would complain just as much as it having an “Unusable” tag.

Yes, we can. We have PoE to show us that. Vaal orbs drop like candy and the vast majority of players still don’t use them, except maybe for corrupting maps.
Only streamers and the top players actually use them regularly.

Again, you’re comparing apples and oranges. It’s like saying that it’s dumb to add a new skill when we already have a skill that kills mobs and it’s the same thing.
A mechanic that negatively affects everyone during their early and mid progress by bricking their T2 blue item is massively different from a mechanic that negatively affects 0.1% of players by bricking their endgame legendary item.

It’s honestly baffling that you can’t see the difference.

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He can’t see it because he’s fucking stupid

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TBF, they complain about not getting the right affixes on a legendary as “unusable”, so you wouldn’t even need negative affixes.

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haha, ahh LE forum goers, don’t you ever change.

The most interesting conversation about the upcoming chaos system is in a poorly worded satire/hyperbole post create in defense of EHG dev’s sanity.

lol, I don’t have the imagination to make this stuff up.

I think their attempt at a chaos mechanic is wrong because it’s ball-less. “let’s just put a bunch of mostly ‘meh’ stuff and a few good/horrible effects with super low outcomes”.

Instead, go full on chaos;

item continuously morphs into different thing
item is cursed has some good/bad and, you need to apply chaos again to remove it, but do you really want to?
item changes you. like a werewolf ring. or maybe it’s a chicken ring. Lol, i get the graphic workload for this would be large, but I think it would be funny.

Just straight up say; we’re introducing this chaos mechanic, very weird things are going to happen, use at your own risk. … there is an achievement. If you really hate it, at least we tried.

I think the chaos items issue is trying too hard to be Poe,

Corruption in Poe is an interesting mechanic but hardly game changing……corrupting item is more exception than m[norm in my thousand hours of Poe, as results are usually meh, even if you hit the jackpot, and mostly for the min|maxed like add one additional rank to a support gem. Sure the are some beefy one and double corrupted items but odds are so slim they are for min|maxer mostly,

Bask in the days, I would buy items in big quantity and spent an hour or something to hope to hit jackpot on corruption, then sell the,m, to get net profit….but this is not something your average players do…and I think EHG need to catered to wider audience. The super “Hardcore” are probably preferring Poe or poe2 already.

Diablo 4 copy the concept, but dial it to 11, and you can get very bogus affixes, and rarely break an item. the result is one of the highest retention rate in an arpg at 24 days before losing 50% players,. By comparison, Poe 2 half life is 11 days, and EHG is….5 days (base on stream chart)

As I said many times, not just to EHG, but wolcen team back in the days (for their poor man Poe passive tree), if you want to copy something, make it better, or have unique take……EHG does neither……

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People who never liked a game using their time and effort to spew pointelss cringy posts like this is beyond me, honestly. Just go enjoy whatever game you enjoy.

The last paragraph is so toxic and disgusting, it actually makes me sad.

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