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Thankfully, the Last Epoch developers are a bit better than that at reading and comprehending player feedback.
But thank you for pointing out a reddit post for me to upvote.
I care. I want to play LE - so do all the people still on the servers, lol. You’re cooked mate. I don’t know why the admin on here don’t ban people like you tbh.
This guy deserves a ban at this point indeed.
Your not supposed to throw the fishing rod in the with bait homie.
Is this Johnathan from Tencent Games?
Well, what can I say? There was no lack of warnings. What’s truly saddening is that of the three (PoE2, D4, and LE), LE was the one I considered to have the most solid foundation for an aRPG. D4 is basically a cash grab now, and PoE2 is an action game with RPG elements. But unfortunately, LE chose to listen more to streamers than its fans, failing to understand that positivity is MUCH MORE toxic, and that many criticisms are actually constructive and come from people who genuinely like the game and won’t abandon it in three weeks for the next hype… This game had so much potential, unfortunately, they wasted it.
Nah, just not liking a thing & wanting it to fail isn’t worth a ban.
Personal attacks like “no one loves you” etc - that’s all along the line of emotional abuse that could lead someone down the track of considering self harm or greater.
These types of threads are EXACTLY why devs prefer reddit and discord over forums. On reddit it would be downvoted to oblivion and disappear. But here, disgruntled people will keep it going ad nauseum.
And I only responded since it returned to the top anyway. But I think I’m done on this forum.
Ok, if you think a post is beyond the pail, you can/should flag it for moderation.
Quite the contrary, I think they’ve listened way to much on random reddit comments and Discord suggestions than on Streamers, e.g. “PoE does this or that, why doesn’t LE?” and here we are.
The only streamers they’ve regularly listened to - that I’m aware of - are Raxx (many really really good QoL) and Aaron (many probably good minion buffs, idk, I don’t care). LizardIRL, Dread and FrozenSentinel have given some imo important inputs, but I’m unsure / doubtful any of them have seen the light in game actually.
(And I’m absolutely glad, they don’t seem to listen to the Steam forum comments excluding the valid demand for Achievements.)
You have a point, but my argument is that they should listen to the people who warned about problems with the game, not those who wanted to inflate even more or change its direction.
For me, the best game of the decade is by far BG3, and it is for two reasons:
1 - Focus on the original vision. A LOT of people talked trash about BG3, some even started petitions for the game to be more “dark souls” or action-oriented, and they chose to maintain the focus and originality even knowing that this would focus the game on a niche, and look what happened? The niche that was focused on bought and loved the game.
2 - Openness to the modding community. Which, by the way, was also very much embraced by the old Blizzard in its classics like Diablo 1-2 and Warcraft 3 (this one had a LotR MMO inside it).
*-I think the second option would be very difficult to implement in LE, but the first one disappointed me the most because at the first sign of a stumble, the devs abandoned much of the game’s original concept, including idiotic nerfs to classes that made entire builds disappear. The game had barely launched and you could already see the power creep and how the game would focus on whales playing in zoom-zoom builds.
PS: This criticism of mine applies to ALL current aRPGs, which are basically becoming generic Chinese games focused on real-money trading (even if hidden). The sad thing is that almost all of them are now in the hands of the same company, Tencent. PoE2, for me, is a disappointment; it will have the same cycle of one week of hype followed by three months of a sharp decline. It hasn’t even launched yet and it’s already showing clear signs of saturation.
I mean Poe 2 follows the same formula of Poe 1 in end game, so 2 weeks or so falloff is to. Be expected.
I heard the atlas is going to change like the 20th time in the next league……did the game get better due to all the evolution of atlas tree….
Chris Wilson (ex boss of GGG) said a quite a while ago, that revenue is front loaded, mostly from start of a new league from things like supporter packs, so there is little financial incentive to make players stay longer.
Back to LE.
I think the team made a few mistakes, some rookie.
Not enough identity and uniqueness that set itself from the competitions, result in target audiences overlapping, and the unfortunate case of the target audiences prefer the other games.
Massively increase the amount of employees after launch getting them into financial difficulties.
I think the team has like about 100 employees which is massive for an “indie” studio, and the output doesn’t reflect the amount of developers so far……
Bet on the live service model, and how many victims we have so far to date in just the last few years….there is a reason, most AA arpg dev choose these day to go for traditional base game + pi’s expansion model, like dragonkin, titan quest 2, no rest for wicked,…etc.
After the first backlash at release the game became an even bigger echochamber after they tutled in. They even reduced the ammount of CT’s and I bet they got rid of people who don’t swim with the stream but that’s just silly me.
So noone points out problems outside of bugs and would so to speak eat a poop sandwich as long as it is served by EHG nothing will change much.
Best example: In the past a lot of people went batshit crazy about the crafting system because you could breake your item and make it useless. Now we get corruption that breaks and makes items useless. For the life of me I can’t find any sane reason why they did this given past events. Just blatently copy and past a mechanic from another game that isn’t even something good and was not liked in the past by the same community they cater to now… kind of crazy from my view.
I agree, but as you say, if those overlapping target audiences are “only” playing the other game for a few weeks, does it really matter?
Plus these are all games in the same genre, they share way more similarities than they have differences. So I personally think that the “but games X & Y are too similar” isn’t a great argument 'cause yes, they will be very similar, they’re in the same genre.
That was relatively recently.
Nah, that’s just 1,000% wrong. Even sith a diminished CT pool, there’ll still be giving their honest opinion. There could be some echo chamber-like properties to it, but I wouldn’t go so far as to say that is definitely the case. Even in the original CT, that was never the case.
Nope, not the case.
There’s a difference between “useless” & “not 4lp with 4xt7 max roll useful affixes” though & this is where hyperbolic arguments are not helpful.
Yeah, that’s fair.
To be fair, we did see that one of the results of corruption is the item literally becoming “Unusable”. So it becomes literally useless, outside of maybe selling for a small amount of gold.
Yeah, but what’s the weighting for that outcome? 10%? 1%? 0.00001%?
It’ll be a higher chance than getting a 4lp, but we don’t know.
The problem is, most people do not play more than 1-2 live service games. Even less people will want to spend money for more than their favorite live Service game.
Often they mix their favorite live service game with single players games in “off-season”
Hoping gamers from other live service of same genre will play your game as an off season game is not a great strategy which is what the team is doing now.