Hello everyone. Just writing this because i plan on playing in the upcoming season. I am planning on doing a fireball/meteor ignite build. Focusing primarily on fireball/ignite. My issue so far is that i havent really been able to find any build guilds for fireball. It is not a viable build? On a scale from 1-10 is it like a 2 or something, cause i cant find anything. Thanks in advance for any help with the matter.
it lowkey might be a 1/10 if im being realā¦
its pretty bad. the homing mechanic is kinda jank, it does poor damage and most of its skill tree is not that great.
its good enough to get you to 300c and maybe abberoth, but its gonna be kinda a hurdle tbh.
so many other ignite skills are just better. like volcanic orb for single target, and pretty much anything for clear.
The last time I played it, it was frustratingly bad vs some of runemasters built in ignite stuff like glyph.
Fireball is very strong, both for hit/crit and ignite.
And it naturally pairs well with Meteor for mana generation (With the Craterborn Buff that gives mana and ward on Fireball cast)
Just because something doesnāt have a guide doesnāt mean its bad, it just means it is not top 5%
Thanks for the replies. Yea⦠I was planning on utilizing as much ignite as i could via fireball/meteor primarily. I did also look into using volcanic orb also. I left that out in my initial post. Teleport as well and id have to see what else. Mainly a fire/ignite Sorc. I guess imma stick with that and hope for the best. I play with 2 other friends and i would want to be a burden. Appreciate the feedback folks!
Why ignite focused?
Iāve been tinkering with the idea of a fireball / meteor sorc for next season but going the crit route rather than ignite. The synergy is just too natural. This is very much so a WIP and has had zero testing yet, Iām not even comfortable itās ready to test, I think I need more Ward retention and Ward generation to be viable, though it is kinda absurdly a ābudgetā version in that itās strictly LP1 and only 1 T7 for Exalts. Regardless disclaimers inside this is more where Iām at:
https://www.lastepochtools.com/planner/BO6OydJQ
The general principle is leverage the new primordial exalt Truesight Glass with the fact that both Fireball and Meteor offer huge crit increases to overcap crit (140% crit chance minimum with both), thus having a 60% chance to deal 4.3x damage from a regular crit and a 40% chance to deal 7.3x damage from a deadly strike, with of course the 75% fire pen from Craterborn always being active thanks to every fireball hit being a crit and thus having a chance to proc Harbingers. If mana dips too low, focus up, if something needs killing, trigger Flame Ward. Use Teleport for mobility. If it really needs to die, hold down the meteor button to manually cast until OOM. 100+% increased cast speed ensures the spells flow fast, and 50% move speed and teleport means you move quickly around the map.
It leans into max mana for the mana regen and ward per second, Doom Pulse is just a bonus. A different weapon setup may be better, the key is just lots of flat damage and int really. In my eyes this is a far more promising direction. So Iām genuinely curious, what has you leaning ignite and what have you been cooking up related to that?
I thought about focusing on ignite because im just under the assumption that all the spells i plan on using would ignite the targets. Between Burning Wounds and Spreading inferno in the fireball tree, i just thought ignite would be viable? Maybe ive played too much world of warcraft fire mage, lol.