Last Epoch Patch 1.3.3 Notes

how’s going market bug fix

We have a fix prepared for the Bone Curse issue.

5 Likes

And the Wildfire Embers amulet?

I haven’t heard of any bugs with it.

2 Likes

Apparently the ignites aren’t spreading as one would expect given the text. @TriKster

Yea, that was when people were expecting it to be proliferation instead of “spread among” like it says.

2 Likes

lootilter is completely broken in this update version. It’s showing what should be hidden and hiding what should be shown.

So if you had 100 ignites on a target & a second mob moved into range then those 100 ignites would be copied/whatever onto the second mob, but if 2 mobs moved into range then those 100 ignites would be split over the 2 mobs? Might want to add something like that to the alt-text on the affix.

Frozen Ire doesn’t proc it’s proc.

Dreadful send me a video and showcased hungering souls with Wildfire amulet. The spread behaviour is the same, but all dummies had the same dot ticks. So it could be a bug related to heartseeker only?

3 Likes

and what of Fangs of the Berserker belt? the belts increase to frenzy doesnt work.

tested it using a primalist with 100+ str and it still only adds base speed. might just be a stat screen bug but feels like normal frenzy.

Unique idols are now highlighted by filters that use the additional LP/WW settings image hosted at ImgBB — ImgBB

Since the Patch, there is a new bug with Bone Curse. The “Signet of Agony” node does not work, it is no longer converting Bone Curse into an aura.

Not only a heartseeker. Spellblade fire brand + fire claw left me disappointed, probably even worse than HS, maybe spread ignores ignite stacks from triggered skills :thinking:
And amulet is still much much better than Fangs of the berserker belt which is not working. Zero frenzy effectiveness. Trash

1 Like

Happy to see thou here, Mike :))) Sorry for off-topic, but when we could expect the synergy between the Dead Knight’s Hungering souls node and the HS’s tree? :))))

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Since this patch (currently playing campaign) sounds get more and more distorted as i play (completely fine in every other application on my pc). Sounds also gets removed until i restart, these include ; movement sound, item pick up and move sound etc. These were mostly present but distorted sound part is terrible.

Also the new sound mix did nothing but massively screwed up sound balance in game. It was working perfectly, but since S3, a lot of sounds doesnt play when there is a lot going on screen, including powerful sounds like level up sound effect.

LE-77 since the new patch dropped. I didn’t have any issues with the game until this morning after the new patch. I have rebooted my PC and Steam. The game says it has the latest patch installed. Is there anything I can do to fix this?

Any idea when we can expect the fix to be implemented? A lot of players (Including myself) can’t run their warlocks properly :frowning:

Try File check option is game’s properties in steam. It may help

1 Like

still getting memory leak crashes causing entire PC restart when coming out of a load screen after teleporting to a zone in campaign