So is ESG gonna delay the cycle becuz of PoE 2?

Correct.
I also addressed the other half of the people who don’t fall in the very tiny minority of actual blasters. They do it due to herd mentality.

Deviant just hasn’t learned how to read with comprehension at school yet.

I can, but that seems to be a rare thing these days. I have a job so I can’t game for that long during the week, I see my kids at the weekend so that takes out 1 morning & I’ve now got a significant other so that’s sporadically taking time out on the other weekend day plus during the week as well.

Not that I could ever be arsed to “nolife” a game 'cause I enjoy sleeping.

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theres maybe login problems for few hours on day 1 league not 30 days long problems and you are the minority who are on this position if they focused to make the game around normies like you who only play 2-3 hours a day then their game would die out you still cant comprehend that and why its important to be able play on day 1

Oh no. I’m so pwned. Whatever shall I do?
All your posts all say the same thing always. They’re just a variation of “Is too” and “Is too times infinity”. And then you fall back to just insulting people (or “My father can beat up your father”).
Honestly, it’s just like going back to 4chan. They’d welcome you with open arms to revive the glory days.

Oh, the irony in this. Someone that can’t even use proper punctuation and spelling.

Anyway, there really is no point in arguing with you, just like there is no point in arguing with a child. So I’ll just start ignoring you. Feel free to keep saying “Is too” and feeling like you’ve won (which is what trolls are after, after all).

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It’s like he just can’t understand the demographics of who plays games & thinks that the hardcore (as in those who play all the time) or the “blasters” make up the majority of the players. Perhaps he also thinks that whales make up the majority of the players as well rather than only a few %.

now you are just yapping and projecting you are boring now :disappointed_relieved:

Is this what it’s like when I’m being a dick & spamming the forums just with no attempt at spelling, grammar or punctuation? And a less droll, more immature sense of “humour” (if one can call it that).

Maybe if we got him to read his posts in a single breath, given the lack of punctuation, that might resolve the issue by itself? :innocent:

Personally I can’t really relate to those that feel like they must be able to play on day one or their season is doomed. Well except streamers. They have quite good reasons not to like parallel releases.

I understand partly why it’s so popular. It’s fresh, those that invest a lot of time can get an headstart, the competition can be fun (though not for me) and it’s a fun feeling getting to start fresh with everyone else.
It’s just that those things do not motivate me. With PoE1 season model I played a lot less of the game I otherwise would have because the temporary nature of content is a major dealbreaker for me. But at the same time I want to enjoy the new mechanics and content so standard league isn’t really an option.

And in addition to that I find the time gated nature of the seasons to be… quite annoying. I very much feel like the devs are not valuing my time at all. I have shit to do. Sometimes I can’t start a season 1 or 2 months late. And since I can’t play for more than a few hours a week I don’t start at all since I won’t be progressing much anyway. I actually quit MH World till Iceborn after the first timed breach event (the one with the golden dragon) because I hate content that uses FOMO to motivate me. I’m allergic to this approach and I must really like a game to ignore this.

I guess PoE is not for me anymore. And LE probably won’t be either when they start doing season only content. Which is quite sad.

Anyway does somebody have recent infos about who the whales (i.e. those that are paying the bills of any Live Service Game?) are? Last time I checked (a few years back) those were mainly the “casual” players in the sense of having limited playtime per week.
Did that change?

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Whales, as a definition of a player type are the biggest spenders but they are few in number. As to where the bulk of a live service game’s income comes from, I suspect only the developers/operators know & they’re unlikely to tell.

PoE 2 is a great game but it’s not for everyone AND… the ARPG market is extremely large. There are 10’s of millions of players many of them still looking for an ARPG.

There is no reason why LE can’t continue to grow and even surpass it’s original launch numbers and have 400 or 500k concurrent players. EHG just has to make a great game and add new content that attracts ARPG players.

Only question is does EHG do it. If a great ARPG came out tomorrow millions would play it. There are a lot of players out there.

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“Back in the day” (that was around 10 years ago when I was in university) I read a book called “Play between the worlds” or something like that (quick edit: could have been “Between Worlds” as well - I don’t really remember).
It examined players and player behavior in WoW and Second Life. Back then the author came to the conclusion (at least if I remember correctly) that most spending was done by those that had limited time but the resources. It was a complex dynamic between those that produced the content (in Second Life), the big spenders (look at how much I have you don’t!), the regular folk and the steady spenders that did not pay as much individually into the game but were the most reliable source of income.

I think this changed drastically during recent years and the rise of mobile game like money making schemes. Stuff like FOMO, Premium Currency, Lootboxes, Gambling and so on. More stuff that prays on psychological mechanisms in our brains. This made whales way more important than before.
But that’s about all I really know about the topic.

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This is mostly true if the game has P2W components. Having limited time and/or patience will lead to people with the resources to invest heavily into it. We see this in games like Diablo Immortal (and in Musk paying someone to run his PoE2 account :laughing:).

However, the psychology behind MTX (that provide no in-game advantage) is different. Those are mostly bought by people that invest heavily, timewise, into the game.

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Well, I think it’s a bit more complex. Strictly speaking in Second Life these were not “p2w” as it was a player driven economy with player created content mostly. Those that actually “won” the game did not buy stuff from others but had the skill to produce things that others wanted to buy. For a time people were able to make more than just a living by making and selling ingame stuff.

But then again it was a very different kind of game since it was a Sims like social sandbox as an online game. I guess this makes a major difference in what should be considered “p2w”.

Interesting, do you happen to have some kind of write up/video source/book you could recommend to read up on it?

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I’ve read a few studies regarding MTX and the psychology behind it (and a few theses, as well) about a 10-15 years ago. I haven’t kept up with it, so I don’t really know where to point you to, sorry.

No problem, thanks anyway. Time to google foo I guess :slight_smile:

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If you do find anything, let me know. I wouldn’t mind catching up on it again. Maybe things are different these days, with the massive proliferation of mobile P2W games in more recent years.

maybe if you would stop project and cope and come up with conspiracy theories the issue would resolve itself :rofl:

you dont know anything about the topic all you did is read up some random article on the internet with conspiracy theories and think its true

What are you on about? I was talking about books. Feel free to read them yourself, I gave you the titels. And I was pretty clear in what I know and what I don’t know.

Sure, will do.

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