There are some serious bugs that need addressed and they are all minion related for Acolytes and Rogues. Once they are addressed, damage and ward should look more reasonable.
The only thing that will look OP from there will probably be 4 man teams synergizing their buffs to the moon.
I guess people would get annoyed if I were to write this every time for everyone who has the brilliant idea of lifting everything else to the same level of insanity - without considering the consequences.
Ehh it extends to MONO too not just arena. Also they donāt care because 50% of the population is either a Warlock or Falconer, with the remaining probably a RuneMage, Necro, or Paladin. All 5 of which are bonkers OP.
No, warlocks are not op, just because people are using exploits to stack ignite does not mean warlock is op. Do a warlock play through like I am without using bugs, different story.
I think itās reasonable to fix an overwhelming oversight where the game was never balanced around. This is not a buff or nerf issue for this one specific issue. People who are defending this are out of their minds. Note, itās nerfing an unintended sequence of skill usage that was probably never intended for. Reasonable to fix that.
As for falconer, thatās more debatable. I lean more towards letting it slide and fixing it for next season, which means some type of nerf.
I think the classes to balance around are paladin, druids, and blade dancers. Reasonably fun to play, diverse builds, and not overwhelmingly overpowered. There should always be a standard. Warlock and falconer right now is not a standard, theyāre broken. But forge guards and its ilk are broken, just in the opposite direction.
IF this is their stance then they do things wrong from my point of view. Rather nerf broken/buged Stuff and reset the leaderboard according to the patch because itās already a complete mess because the broken buld and bugs are there to begin with. I donāt want D4 again when the devs arenāt even trying anymore to make a blanced game because some people backlash at them and they stick to broken crap.
If there will be nerfs, 75% of warlocks and falconers will simply leave the game, with a negative impression of the company that makes adjustments to the balance of the season. And many of them will not ever return. Meanwhile, a bunch of resentful primalists will be happy that others are nerfed. Is it worth it? Itās up to the developers. There are a billion more important bugs to fix. And also something to solve with trading systems. In general, of course, someone rushed the release, the game is too raw, and there is no content.
Itās a bit of both. Ward is a good defensive mechanic when you can generate it when you need it, the other options arenāt as good & some builds can generate way too much.
I almost think that D4ās fortify mechanic wouldnāt be too bad for melee builds in LE.
They will leave because they invested for 2 weeks, pumped, etc., and then one thing and a nerf. they have already left in the gap, they are already used to a certain pace of play. Iāve seen in games nerfs in the middle of the league. there was more whining than requests to nerf + a wave of negativity in steam. I donāt understand why it bothers you so much that someone is playing at a higher level of the game, is your game worse because of it? Are you jealous?
In games like this, where there are a lot of classes and skills, there will never be a perfect balance, there will always be classes that are better and that are worse. Moreover, the ladder here is only for the arena, which goes to 5% of players from force, as it is the most boring activity.
Not all of course, but yes they will, because the progression will stop, and it will be impossible to beat your own record, no matter what you do. And they will not reset the ladder for sure.