This build is played as a Marksman! Just Wreck enemies before they know what happened with this awesome ranged bow marksman build that uses cold spell based icicles to annihilate enemies from a far. This is a fast pace, wide aoe, Boss killing, echo speed runner!
Main Interactions
Stacking a ton of dex to get a bunch of +1 cold damage added to our icicle procs thanks to mourningfrost boots and the reign of winter bow
Using flurry to proc multishot and having multishot capable to pierce and hit same target with all projectiles.
Rating
Defense - 7/10
Offense - 9.5/10
Empowered Bosses - 8.5/10
Speed Running Echoes - 9.5/10
Arena - 9/10
Average - 8.7 (S Tier)
Lootfilter Attached Click Here
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GREEN - Early Game Items (1 affix Tier 1+)
BLUE - Mid Game Items (1 affix Tier 3+)
RED - Starting Endgame Items (1 affix Tier 5+)
YELLOW - Mid Endgame (Requires 3+ Affixes with 8+ Total Tiers)
ORANGE - Late Endgame (Requires 3+ Affixes with 12+ Total Tiers)
DARK GREEN - IDOLS
TEAL/BLUE - 1+ Tier 5+ Class Specific Affix For Any Class
PINK - Exalted/Set/Unique Items
WARNING: Unused Base Types and Non ROGUE Class Items ARE HIDDEN
ONLY Tier 5 or Greater Class Specific Affixes For all Class are SHOWN
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I leveled using the cinder+detonating arrow marksman build until I got the bow then swapped to multi+flurry and itâs a huge QoL and DPS boost, I donât know how much of it is just the bow vs the skill choices. Iâm going to try swapping out the bow and supporting gear to see but the QoL from how flurry + multi works vs the double tap of detonating arrow seems way better at clear speed but maybe a bit worse on bossing. Itâs also something where you really need mana regeneration as you donât have a mana builder any longer.
All in all, Iâm very happy with the build and somewhat curious on the optimal way to level up into the bow since itâs available later into the monolith progression.
yeah he has a builder link in the original post, that has basically bis items, the bow adds quite a bit with a ton of extra damage and the new triggered skill. The bow youâre looking for is the Reign of Winter bow but takes some time to get to it, Iâd suggest to just level as flurry/multishot physical based build or any other marksman build really. You wonât want the boots until you have the bow but then youâll want both.
Noob here. Whatâs the reason to take âReadier Arrowsâ if 5% proc chance doesnât work with chanelled Flurry? Is there something else that works with that chance?
As I played the original more I relied less on Det. Arrow and more on Flurry so I agree with you that using Flurry only is probably the way to go.
Also worth noting is that this build does not rely on mana regen and thus we can swap those prefixes for some offensive ones instead.
All in all I expect this to be the better variant going forward.
Well played Boardman21!
I wonder if there is any viable bleed bow build (puncture ?) ? Everything I find is outdated, and I really donât have the knowledge to create a build on my own on LE.
OK, I fugured out why Readier Arrows is taken. Itâs to increase mana cost of the skill, so âEthereal Arrowsâ from passive tree boosts damage even further
You can try Hail of Arrows with new Sanguine Hoard and Sal the Wounds uniques - quiver is quite common, I havenât got the gloves myself yet. Add some Puncture on top of that for more DPS and round it out with regulars like Shift, Smoke Bomb and Decoy. Can potentially be really nice for single target but clear will be slower.
Hi, I have a question regarding the skills placed on the bar, is it intended that you manually cast Shurikens sometimes instead of using shift to trigger it always? Would another skill such as acid flask for shred armor or dark quiver for the damage boost make sense in that slot instead?
Maybe a dumb question but how do u keep ur mana full? I am only lvl 55 but when i put a point into fusillade and use flurry i run out of mana fast, Without fusillade i can use flurry non stop. I thought the video sayed the proc of multishot didnt use mana but it looks like it does to me. I looked into the lvl 100 build and cant find anything that doesnt make it so⌠AM i overlooking something or did they change something?
Might be a bug then because itâs draining my mana as well. Iâve specced into and out of fusillade multiple times and there is without a doubt an increase in mana consumption.
After looking a bit closer, it isnât that the proc of multishot is costing mana, its that the cost of channeling goes up by 15 mana when speccing in to fusillade. Personally iâve just been focusing dmg so that the fights donât last as long and thus donât drain my mana. It might be the balancing factor of this build so its not extremely OP against single targets where you can just sit there and hold down flurry.