How are you beatin' up the harbingers this cycle? (Cycle Starters)

Just pick a skill or two and rock it man. That’s all I’ve ever done with this game and was relatively successful.

So far as suggestions, if you like low button playstyles, I talked about my Sorc in another reply here. Shroud of Cinders and Lament of the Lost Refuge. It’s just a VOlcanic orb one-skill-wonder build that you can play without those uniques and farm them up and swap to void damage down the road with it. Very fun, many much damage.

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I could do that, if I wasn’t incredibly dumb.

I think having a bunch of wraiths up might be fun. Though keeping them active during a boss fight if they don’t spawn adds might be a tad annoying.

Yeah bosses might suck on that front. We’ll see. But I wouldn’t really have a bunch of Wraiths up anyway, they’d just be there to spam explosions from the auto-Sacrifice. Worst case I’d probably just have to hard cast Wraiths.

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I could never get into hard casting the timed minions. My least favorite way to do minions for sure. They either stay alive or I ain’t doin’ it. Lol. I guess if they auto sacrificed it would just feel like a delayed fireball sort of spell and not really a minion build so it may not be all bad.

That sounds more like it’s using Fire Auras to buff the damage from Void VO via Dark Shroud rather than buff the damage of Fire Auras themselves. Hybria & I tried a “pure”-er version out a while ago.

Yeah, that was kinda the plan, especially since SD does decent damage & you get double the procs by manually casting Puncture (plus some from Net) & it auto crits so you don’t need to scale crit chance.

Just channel your inner Llama. Plus you’ll give a lot more sarcasm.

And it was a super fun one skill wonder build.

I’ve been training all my life to be just like that Llama8 guy. I can do this.

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Is the plan with the build to be in melee for the Volcanic Orb CD recovery + getting hit to stack fire auras? Or Are those just incidental benefits and I’m just using Volcanic Orb at ranged?

Just melee, with Consecrated Ground disabled. I didn’t like adding a DoT to a build that already uses direct damage. Gonna use those gauntlets to the fullest :slight_smile: and until I get them ready, Smite and Bolts should do the trick.

Yea, melee range, using Mana Strike to generate mana/auras and casting VO until you run outta mana.

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I always chuckle when I see builds with that belt. Half the time the targets are already dead before the meteors even land, and half of that time they don’t hit the target :smiley:

You had fun with squirrels, so you could try Storm Crows Beastmaster. It uses Tempest as its main attack, the Low Life combo for Ward, stacks STR for high damage and armor, and convert STR to INT via the Cleaver to boost the crows.

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Another Question: Does the void conversion affect all the secondary damage effects like Shrapnel, Explosive Orb, Explovive ground, and Glyph of Fire? Or do I just ignore all that and focus on the more damage stuff in the tree?

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Affirm, it does. I did explosive ground personally.

Rogue cold (or normal) acid flask explosive traps. It was stupid broken before the patch and mostly avoided the nerfs (and got a few buffs too).

This was on my radar to redo. Bouncing betty Rogue I called it. I did it last league w/ fire flasks and crit. Super super super busted good lol

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Since you liked poison aura. There is a similar build for warlock built entirely around flame profane veil and its fire orbs. The build is a lot of fun, and takes almost no gear to run…

Bonus: ghost flame for big opportunity openers, flame whips for slow immobile bosses

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in cycle 1 i played all the classes (beastmaster the most) exept the mage so i want to start with a frostclaw nova sorcerer, than i want to dip into falconer as i had just little time to experiment with it. And if non of these two will satisfy me enogh i go back to my beloved beastmaster for this cycle too.

They cant, its a steam feature

works in every steam related game. you have to turn on ‘enable input’ under options but once its on… you get these options

click on the cogwheel to adjust auto fire/toggle etc

Not only can you do the same with AutoHotkey, you can even do the same in LE. You can make skills always autocast if you want already.

They can maybe change the way bind works to prevent that (though I doubt they’ll bother), but AutoHotkey is a thing. Also you can bind mouse keys with your mouse software to click multiple keys. I used to do that in PoE all the time to consume all 5 pots at once.

So there are plenty of ways to do that.

Yeah not on a controller

I was so lazy in D3 I had an autoclicker to move around, and I used AHK to macro sometimes all 4 skills continually, I used to push high tier greater rifts this way and all I would do is steer my character and use movement skills - then again this was on a mouse and i was all but done playing on mouse/kb for aRPGs. even used a 3rd party program for 6 years in Poe to emulate a controller…and still do i dont use their controller layout as it has less features

Its pretty much a given that human efficiency cant compete with macros at high levels while playing for hours at a time and not missing cooldowns etc