My friend and I are interested in the new shield weapon, so we’ve been messing around in the planner to try to figure out a build for it. Neither of us are particularly experienced at making builds and my friend is much newer than me, so we could use some help in general.
For starters, here are the possible build planners just to have an idea of what we’re going for, then I’ll discuss my thoughts/questions:
Friend’s Build: https://www.lastepochtools.com/planner/oRzXLlNo
A bit scattershot on what he wants, but he seemed more interested in the interaction with shield throw/manifest armor. But that seems like it’d be a different build since you’d presumably need to scale it’s melee damage, which might not fit with all the block stuff and any necessary melee/throwing mods.
My builds:
No CD Shield Bash: https://www.lastepochtools.com/planner/AK0DYG0Q
CD Shield Bash: https://www.lastepochtools.com/planner/oza8DqPB
(Ignore the gear stuff on mine other than maybe the general gist of it. I know the tiers aren’t realistic.)
For me, conceptually, I’m having a hard time picturing exactly what the skill use ends up being. With the CD Shield Bash I think the idea would be to use it procced with shield rush for clear then use shield throw for more sustained damage. But not sure if that’s good enough or if I should modify shield throw to be better single target if I do this by ditching the extra bounces.
With the no CD Shield Bash, I’m even less sure since I could be using either at any time, so I’d have to figure out if one makes more sense for single target or clear.
One of the big uncertainties is the Rygar’s Fury Shield Throw node that gives way more block to damage, but stops my blocks while it flies. That seems… counterproductive, but at the same time it seems weird to do a shield damage build and not take the biggest thing that makes my shield scale my damage. If I use this do I just only use it as ranged initiation and then get in melee and use shield bashes? Do I try to reduce bounces to make it fly less time so I can no deal with the no block for that long?
Sort of related, but is trying to use the Sigeon’s Reprisal too much stuff going on? Should I just be using a better shield instead? Or even is using shield throw too much stuff going on in the first place and I’d be better off just doing the shield rush/bash stuff and using a better shield?
For Shield Rush: There are so many different more damage nodes in the tree. I obviously can’t get all of them, so which ones are best for what it’s probably getting used for, which is some initial burst damage when I go into a pack?
Any general passive tree optimizations? I think the general structure of it makes sense, but I’m never really able to get a good idea of the filler stat nodes.