I am still going to open a controversial subject. I’m starting to get used to it now. I would ask you to spare me all the salt in the world, I would only give a personal and subjective opinion.
I realized through different conversations on this forum and in game, that what I think about the game was not totally true, or at least the real problem lies elsewhere. I criticize the MoF a lot because I find it boring. And it’s true it’s boring but the reason it was wrong.
Once again, many of you will read this text all at once, it will take them a few seconds, I was not English, this text will undoubtedly take me several minutes to be written, or even a good hour. It might sound silly but it isn’t, and this has a lot to do with how bored I am on LE today.
I asked myself the question which differentiates MoF from LE and a superior flaw from Diablo 3. In the end not much, I’m not going to say that doing flaw in diablo without incredibly more fun than on Last epoch. So why on diablo I have an amazing number of hours while Last epoch after 250 hours I’m bored like a rat bites. Of course I can play with diablo people and it changes everything, but not that I speak with people who speak my language whether in the guild chat or in voice, writing a simple message does not take me hours.
We also have vocal, via discord. For information in my language in French no discord (active, there is a discord but empty) on the horizon, why will you tell me? Because 80% of potential players are waiting for a translation, which from what I understood is clearly not for now, not before the official release of the game see after, that’s what he said on French discussions on unknown youtubers.
So today to be French (or not English) is to be completely alone. The chat is impossible to follow, the forum is cool but talking through a translator is often a problem. To be honest I apply myself in this text but I am sure that it will give something to sting the eyes, not very clear for the English.
So the salt will start, but as said above I have a lot of trouble understanding how an ARPG type game can be available (even in Beta) Without being really close to putting it online. Sorry but for me the end of the year is far away, and it is forecast. An ARPG without online is an empty bites game.
And it’s even truer when you speak English like a Spanish cow, (by the way, hello to Spanish to other non-English, this text is also for you)
I want to hear that it is not ready that there are difficulties, I am not saying that he rushed everything, but despite everything online is vital to those games. I come back to the difference between the faults of diablo and Last epoch, and you now understand why last epoch’s Endgame isn’t really for non-English people. Doing something repetitive alone in the world, without being able to chat or play with others. Its driving you crazy, and playing for over an hour is really good. So if I close my eyes to the online it hurts me but I don’t mind, it is not necessarily easy to set up, even if in this case this game should have remained in beta and closed in the meantime. But let’s move on I’m sorry but the multi-language translation, a multi-language chat, there is no excuse. For the 3 lines of text in the game scenario it’s not hard to do, the longest are the items and description and the tutorial. That’s all, somebody else on it and they’d be quick to finish even a rough translation. Tell you that creators of game content containing twice as much text and working alone (like on hack rom) the bottom line. Opening a chat for another language shouldn’t take hours either, again it sounds stupid for English, but I just saw a post from someone who was having trouble with the chat flawed. Imagine for someone who must quit the game go to an ext translator, in short it’s impossible.
So sincerely spend a certain number of hours on the game, well we get bored and we end up left abandoned. Today I’m tired of last epoch it’s a good game, but if you are English. Or you better like the factory and do the same thing constantly alone without anyone …
Because I hear on this forum about how the games could have an economic model, I would answer well to start to sell the game in Europe and more still by allowing at least a translated game and a chat. A large part of the concerns would already be resolved and we could be patient, because even without online if the community creates discord this creates ext, there would be a little social link on the games. And played like that would be easier. But again nothing of all its is planned before 2040 if we follow the schedule. (voluntary exaggeration, French humor to explain that it is not planned and yet it should already be there) So a French who loves the game, but he does not feel like this game will surely come back in 2040 too.