Introduction
So there I was, planning an evening of flirting with my girlfriend and playing Last Epoch, and then I read this comment.
Naturally I am forced to drop everything because now my dumb brain cannot focus on anything else. It was going to be a 1-2 paragraph reply to the comment, but that wouldn’t satisfy me…
And thus, everyone’s least favourite community member is making a post about the real-life survivability of Last Epoch characters.
Part 1: The Nuke
When you think of big nuke abilities in the game, you probably think of the dragon charging kaboom attack, especially with all the Emperor of Corpses one-shots I’ve seen on YouTube and Twitch.
And okay, we have an ability to compare to a nuke then. So I just pull up Nag’s video of fully tanking it et voilà! LE characters can survive a thermonuclear bla- No no no no no! You really think I’d take the easy way out?
The Size of Sentinel
Consider the Sentinel model. A few months ago the devs posted this image of him:
The height of this character comes out to be ~1,164 pixels, with a shoulder-width of ~319 pixels. Since I can’t find data online of how tall he is, I must make some presumptions. The Sentinel appears to be an above-average height kind of guy. According to data accumulated by the National Health and Nutrition Examination Survey in 2008 we see above-average ranges of height vary depending on age.
The Sentinel lore suggests their age is a few years after coming of age. Since his previous title was Knight, I’m going to assume “coming of age” refers to 21, the age when squires goes through the Accolade (coming of age ceremony) and become knights. So I’d say an upper-bound of 25 sounds fair. In exceptional cases (ie. videogame protagonist) this Accolade can happen sooner. So I’d say a lower-bound of 20. Thus I figure Sentinel is in the 20-25 age group.
From the data linked above, we can see the average height for Sentinel’s age is 176.53cm (or 5’9.5” for those who refuse the metric system). Since he “looks” above average in height, but probably also not a giant, I will look at the height at 1 standard deviation above, which is 184.15cm (cough 6’0.5” cough).
Therefore Sentinel’s shoulder-width is approximately 50.47cm (you know what, those of you who chose the imperial system can figure the rest out).
Emperor of Corpses’ Kaboom
So I meticulously watched Nag’s video, specifically the EoC fight, at frame-by-frame speed. I kept a close eye on the spin in each frame. Conveniently for us, the frame the EoC Kaboom goes off is also a frame where the Sentinel faces us directly.
This makes measuring easy peasy. I could do shenanigans with mathematics to find the equation of the circle created by this shockwave relative to Sentinel measured in centimeters (r = (x - 793.6)² + (y + 570.83)²), but since I have a photo editing program I can just count the pixels of the widest part of the circle, thus giving the radius of 884.1cm (or 8.84m).
Therefore, the shockwave generated by Emperor of Corpse’s kaboom travels 8.84m in 1 frame. Since this is a 60fps video, this equates to the shockwave traveling at 530.46m/s. Or, in a way that is easier to understand, 1,909.66km/h (or 1,186.61miles/h).
Or 1.55 times the speed of sound. In other words, 1.51 times faster than the shockwave generated by a thermonuclear bomb.
This means the amount of force generated by this kaboom is significantly stronger than the force of a thermonuclear blast. Also, like, rip Sentinel’s ears.
So, clearly, a Last Epoch character can survive a thermonuclear blast, only requiring 6,339 ward to do so (among other defense layers lol). Check out Nag’s post for more info on this.
But we’re not on Earth! What if the EoC arena has a denser atmosphere, thus an Earth shockwave would travel faster?
Shockwaves create a bubble of low pressure within a high pressure front. As this expands, the high pressure front loses energy until it is more or less regular air pressure. Since pressure travels from high to low, this low pressure bubble now collapses in on itself until its pressure overcomes this outward pressure and it re-expands and repeats.
Google “explosion bubble oscillations” if you want to know more.
This phenomenon is barely seen in air, but it is seen in denser fluids, such as water.
Based on the particle effects of the EoC kaboom, we cannot see pressure recollapse. Not even slightly. So if anything, the atmosphere of the EoC arena is less dense than Earth’s, thus making the shockwave even more deadly than a thermonuclear blast.
Part 2: Star Power
@aersdri’s comment mentions another thing:
We have confirmed that surviving a thermonuclear blast is a cakewalk for a Last Epoch character. But what about the core of a star?
One assumption we can make is that the core of a star is like a thermonuclear blast but continuous instead of instant. So if the EoC kaboom dealt 6,339 damage to Nag in a 60th of a second, then it would apply 380,340 damage per second.
Now, in Nag’s video, the highest increase of ward per second at any time was approximately 92,000 ward per second (~128,000 to ~220,000). Even if we quadruple that, there’s no way Nag’s Wardpath Sentinel could survive in the core of a star.
If we have a 4 million ward starting point, based on what LizardIRL saw, then the Sentinel would last 13.87 seconds in the core of a moderate star.
Conclusion
So where do Last Epoch characters stand in terms of a real-life power-level? Idk probably individually stronger than the entire US forces. Definitely a planet-level threat.
Can survive the blast of a thermonuclear bomb but not standing inside a star.
Note: I will note that I only took into account the thermonuclear blast and not the radiation fallout. idk I’m tired.