Big performance issues after about 70 minutes in game

Hello, I just started playing again after this update, and after about 70 mins I start to notice small stutters, and it gradually gets worse over like 20 minutes and then becomes nearly unplayable. After my last attempt of playing though I noticed it took longer than usual, and I’m pretty sure it’s because I was afk for maybe 25 mins before I got to the 70 minute mark, which leads me to think it’s an issue with the game somewhere.

I have at least 1k hours, some didn’t track right when I used to launch the game outside of steam, and this is the first time I’ve had this issue. Since the last time I played, I have reinstalled windows and moved up to windows 11 from 10. That’s about the only change since the last time I played this much at once, probably a month or two after 1.2 came out.

I have already updated drivers, checked to see if my xmp profile was just being unstable, undid my cpu undervolt, and even uninstalled an audio driver I recently installed thinking it was somehow linked to the audio bug and potentially causing more. Nothing has helped, and it happens with all the settings on low as well. Capping my fps at 90 when I can get 120+ also does not seem to help. My gpu usage in game stays around 60% with my fps capped, and cpu is anywhere from 25%-40%. I watched my cpu/ram usage last time I was playing and once it started happening there was no noticeable change in the graph for either of them, and I’m not sure how to check for a more in depth look. Temps are also around 60-68c for the cpu and 72-79 for the gpu, temps stay the same when the game is running fine and when the game starts having issues.

I have a 14600k and 3080 10gb, with 32gb ddr5. I also have not had this experience in any other game, but I’ve only played a few games for the same amount of time in the last few weeks.

I have the same issue.

After playing around 50 or 60 minutes, the game start stutter, my fps normally are +120, and suddenly drops to 10 or 5 fps, and the audio start stutter too.
I tried running the game with DX12 with this command on Steam ( -force-d3d12 ), but didn’t work.

I run the game with very low graphics. Limited FPS to 59, upgraded drivers and gpu drivers too, enabled streamer mode, change the resolution to 1080p, windows borderless, and windows mode too. Nothing seems to work.

My Specs are this:

CPU: Ryzen 7 7800X3D
GPU: RTX 5060TI 16GB
RAM: 32GB DDR5

If anyone can share any fix please.

Same problem…

There’s a post on reddit where people are saying they have the same issue. Disabling steam game capture apparently helps, but only delays it for them. I will test it soon to see if it helps me at all.

Others are saying they’ve had the issue before, and it’s an Nvidia driver issue, I might try rolling back my drivers later today if other fixes don’t seem to help.

Another user said that disabling smooth motion and Nvidia driver fps limit fixed it for him. Will also test that.

But yea I figured with my specs it wasn’t a hardware issue, and with yours it should definitely not be a hardware issue

In case EHG needs an example: https://www.youtube.com/watch?v=BxoxJ4Ac0LM This is the problem we’re experiencing.

For references, my specs:
GPU: 7800xt
CPU: 3900x
RAM: 32gb gskill, forget the model and speed. Mid-ish range
Windows 10 Pro 64bit

EDIT: For anyone having this issue, this fixed it for me: Unequip the strider MTX pet and restart the game. Solved the issue entirely.

That’s my same issue, audio stutter, i said “meh, at least it’s the audio”, i mute the game and keep playing, but the performance after make it unplayable, droping fps to 5-10.

I tested what @StickyBackpack said, try a solution found on reddit.

IE: Nvidia drivers, i upgraded it when the problem start, i restarted my pc, nothing happens.
I disabled smooth motion, still happens.
I disabled G-SYNC thinking that can cause a problem, nope, still happens.

Now i changed the caché size in Nvidia APP, later i will tell if it’s a solution or still happens the audio and performance issue

Well I have an AMD card, so if it’s a driver issue, it’s not just NVIDIA

Until now, changing the caché size works fine for me (67 minutes playing and all fine)

To do it follow this.

NVIDIA

Right Click on your desktop
More Options
Nvidia Control Panel
Manage 3D settings
Global Settings - Shader Cache Size
I put 100GB
And Apply

AMD (I search it on google, and it’s the Gemini result)

Open AMD Software: Adrenalin Edition: by right-clicking on your desktop and selecting it, or by clicking the AMD icon in your system tray.
Click the “Gaming” tab: on the top menu.
Click on “Global Settings” .
Find the “Shader Cache” option: and select “AMD Optimized” or “Enabled” to turn it on and allow the software to manage the cache, which can improve loading times and reduce stuttering.

If the above option is unavailable or you want to change the cache behavior via the registry:

Open the Registry Editor: by typing regedit.exe into the Run dialog box (Windows key + R). Navigate to the following path: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\UMD.
Locate the “ShaderCache” value .
Change its value data from “31 00”: (AMD Optimized) to “32 00” (Always On).
Save the changes: and reboot your computer to apply the new setting.

To reset the shader cache:

  1. Open the AMD Software .
  2. Go to the “Settings” icon: (gear icon) in the top right corner.
  3. Select the “Graphics” tab .
  4. Scroll down, expand the “Advanced” settings, and click on “Reset Shader Cache”.
  5. Select “Perform Reset”: and then “OK”.

I hope this can be usefull to anyone having the same issue. Good Hunt :heart:

2 hours in, and the problem is gone.

The problem apparently was the Shader Cache Size.

Is there anything we should worry about if we increase shader cache size to 100gb?

Personally i never have any problem when i change shader cache size.
A quick search on google i found this answer.

Temporary performance dips while shaders recompile, excessive disk space usage if set to a large amount or unlimited, and the possibility of the setting being reset by driver updates or conflicts with specific games that manage their own caching.

Sounds like it’s completely fixed for you then? I’ll give it a try I’m gonna hop on here soon, hope it’s all good :slight_smile:

Is the shader cache going to actually keep 100gb of storage though? I’m not sure if I have enough to keep 100gb reserved for as long as I’m playing this game on my os partition.

I attempted this - it did not work after about an hour or so of play. Tried everything.

And in my experience - its not going to get fixed. And if it does it will be by accident in 5 years.

Can confirm this did not work on my AMD 7800xt. Glad at least some of you have a work around

If you guys have any MTX pets equipped specifically the strider pet then disable them and then exit the game. Re-log into the game and the issue should be resolved, this solution was provided on discord and it seems to be the one that has worked for everyone so far.

I had the same audio/stutter bug. I disabled my pets (strider included) and had the game running for 2hrs without that bug occurring.

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This actually worked perfectly. I’ll edit my first post to reflect the fix. Thanks!

I actually had no issues playing for maybe 3 hours after I increased the shader cache size, but maybe that was just a bandaid fix and I’ll give the pets thing a try too since that’s a much easier solution lol. Thanks everyone for replying though and helping out :slight_smile: