I have possibly 2 dumb questions. If the Market/Trade econ is ruined because of a gold dupe with prices outrageously inflated:
- Why haven’t the MG folks just switched over to CoF for the remainder of the cycle?
- Why not let the overly inflated items rot at auction so that sellers give up and lower their prices?
Please forgive me because I have not played MG faction at all and I’ve mostly ignored it in favor of CoF. This is because I favor the loot hunt over pseudo capitalism trade simulators that tend to be wide open to abuse and manipulation. This is the result of playing WoW for about 10 years and becoming quite turned off with its internal econ and bot armies that feed market manipulation. Also, if one has chosen MG faction I believe it implies that one is playing online and that one has not chosen SSF or SAF as they seem to be incongruent with trading on its face. I have not checked to see if one can pick SSF/SAF and MG faction.
If my assumption about online play normal play and MG faction access are correct then MG players have yet another means of circumventing the auction system, which is direct trade between players. If direct trade between MG players is available this means ANY moaning and groaning by the MG players should take on less weight because alternatives exist. Less weight does NOT mean insignificance. It means one has to accept the implicit side of the coin (not a plug) that comes with MG faction, which is market forces such as greed control access to loot (assuming what ever level of favor is met). Please correct me if I’m wrong.
We don’t have the ability to make clans/guilds in-game to organize ourselves into larger coordinated groups. However, the moment we do have access to clans/guilds, direct trade should directly impact the auction trade econ. even in the presence of dupping.
I have yet another possible dumb question. With this reset are we getting an extension of time on the current 1.1 cycle? I ask this because someone, between post #395 and #422 explained how a major patch and cycle could last well beyond a 3-4 month length, with 1 or more resets within that cycle. These resets can come with or without minor patches. IF (big fat IF) this upcoming reset was going to get the full assumed season length (to borrow a term from Diablo 3), THEN it is quite possible that the anger, rage, disappointment, and de-motivation would be much less. The lack of crystal clear communication on EHG’s part is in part fueling the anger, rage, etc. emotional responses. IF EHG were to communicate the following and commit to it of course:
- <==== variable length cycle with major X.Y patch attachment ====>
- <==== fixed length season within a cycle ====>
- <==== semi-fixed length season within a cycle ====>
- <=== resets between seasons with some resets on cycle boundaries ===>
I think there would be less opportunity for negative emotions. Lastly, EHG please, please, please, please, please 1000x more times, address the network stability issues so that I can play online. I need in-game connection/access to the awesomeness of the folks in this thread and more.
Thank you to everyone in this conversation regardless of point of view.