Why is Lagon still unfixed after years?

Warning: salty boi ahead.

After all these years. This f*****g ugly boss is still buggy as hell. The “improvements” they’ve done with this boss is barely enough to address the problems it has from the very beginning. I’ve made a bug report post about it before but ignored to oblivion so I’ll just post it again here.


SERIOUSLY, WHY DOES THIS STILL HAPPEN. When you’re playing in co-op and someone ran ahead, and everyone behind just get c*ckblocked behind the stairs??? Why can’t you just put a interactible device at the bottom with “ready” function and warp everyone at the same time??? or how hard is it to implement to do a player check that everyone must be on the platform before the fight starts???


OH AND PHASE 2, now not everyone is getting warped/moved in the proper area??? I’m just there stuck at first phase while my friend is fighting alone down there.

I’m sorry, I’ve been pretty calm about everything I post in forums and try to address pretty much everything in a calm or sarcastic-but-still-friendly manner and still praise EHG on everything they do because really, every minor issue I encounter gets overshadowed by the quality of updates they bring to us players which is very good. But really having old stuff get ignored for such a long time (like outdated skills that are still trash at this point of the game) or stuff getting “fixed” when it’s not really a fix, rather than just a temporary/minor band-aid “fix” just really pisses me off. This fight just haven’t been thoroughly looked into. I know you guys play your game but this should’ve been very obvious.

My hottest take on EHG so far. I might have gone overboard and I’ll apologize for that. But the lag and everything I’m experiencing in the game right now is just plain annoying.