Hello Devs and technical Dept..
We Want
1- Rarity doesn’t work in Monoliths. The items that drop are always the same rare items or extremely bad exalted items.
2- Blood Rain from Blood Effigy: In this boss fight, you are forced to perfectly clear the clone creature, and the mechanic is completely broken.
3- Arena ranking or the leaderboard doesn’t matter to anyone because it’s extremely boring. We want a more challenging and long-lasting gameplay experience. For this, we definitely want to see the corruption leaderboard in Season 4. If you want this game to be more fun and long-term, you need to give us this.
4- Builds are very limited. You need to bring us more skills. If you throw players into a large variety of skills, then yes—we can say you’ve succeeded. We could say “it was worth the wait.”
5- You need to create a good endgame for players like us. My suggestion is that the game needs some sort of gamble system or content. For example, something like Torchlight Infinite or Path of Exile. These kinds of mechanics attract us, and you can take all our money infinitely—it becomes a win-win situation. Everyone would be happy, trust me.
6- If events like these and necessary fixes do not arrive in Season 4, many players—including myself—will be forced to quit the game “with sadness,” even though we love it. We love this game, and we want the mechanics I listed above.