What We Want from EHG or Krafton?

Point 3: I agree 100% but I would see also rework of Arena system, it has a nice potential and some encounters are satisfacted but getting to high arena lvl from scratch is boring. We should have mile points like rift lvls in Diablo 3 or some similar.

3-4 months season or go off live service.

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I dont think Ive even done area sept for one prophecy haha I have no clue how it works but I’ll support a rework!

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1 - We want for no spike in difficulty, all enemies should be tunned in power to to pre-majalsa enemy difficulty.

2 - We want once again no spikes in difficulty, going from normal monoliths to empowered monoliths shouldn’t be an increase in difficulty, we increase it after that when we start scaling the corruption ourselves but until then, 100 corruption and grand blessing farming must be at a level of difficulty that can be done just as easily as normal monoliths.

3 - We want one last time no spikes in difficulty, bring tomb enemies to levels of pre-majalsa enemies.

4 - We want more viable play styles. Necromancer and generally speaking minions are in a completely disgraceful state (with a few rare exceptions). We want our minions no matter which minion it is to do decent damage. We want out minions to not die. We want necromancers to be allowed to be tanky. This is just one example, the one I’m particular about, totems are similarly bad if not worse.

5 - We want the end of extra mana cost on multiple summons like summoning multiple minions or totems. We are already more than paying for it by sinking points into that, points that could otherwise be going to making them stronger. Utility =/= from power and heck, most power doesn’t even raises mana cost, why would small QoL like this? It’s ridiculous.

6 - We want better ability to target farm and this is outside of CoF.

7 - We want a better CoF that allows very specific target farming and with no levels to grind.

8 - We want a MG with no levels to grind to just allow us to trade any type of item, you already have limitations in place to prevent flipping anyway. We also want items to have price limitations on selling to prevent price bloating to the point that people can’t buy anything anyway.

9 - We want good looking MTX at bere minimum on the same level of quality as PoE and/or D4.

10 - We want previous promises to be kept regarding monetization.

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