I got this idea watching some parts and reading the comments about latest dev chat resume posted by Action rpg in YouTube.
This particular comment put me reflecting about lot of perspectives.
Blockquote
@Seaturtle:
I’m all about a game being released when it’s ready. But man LE has been redesigning parts of the game that really don’t matter to get the game to release. The priority should be the classes remaining and massive endgame activities. That’s all that matters. The graphical ovehauls, new ailments, that stuff can wait.
Take the entire list of things people hate that’s missing in D4. A lot of them are solved in LE. Solve the rest, then release the game.
And this is my first thoughts about it:
While I can not disagree with most of his points…
I try to put myself in the Devs perspective, they need a product that has appeal to a more wider audience, they need to polish some areas the more experienced player doesn’t care much, maybe for attraction of newcomers, and not only being attractive, but also give some good first impressions and creat a “word of mouth” with the community