POB is a great TOOL first and foremost.
I use it extensively back then. In LE, i use LETools instead. which technically IS LE’s POB at this current point in time.
Personally, i feel any pushback against tools like POB/LETools planner is futile. players WILL find a way to calculate and optimize.
The bigger issue is NOT that the tool exists.
I feel “encouraged” to use it. Why? because theres no easy way to gauge my DPS increases by comparing items.
my DPS mainly comes from harvest. where do i check harvest? i need to slap S, pull up the screen, mouse over the skill to see the DPS tooltip. hit I, swap to a different weapon, the check the harvest DPS tooltip again (have to hit S again if it was closed).
its annoying. its tedium.
if the game makes it easier for me to see what i get for changing an item, i wouldnt need to even want to check LETools.
@Kulze there is a number of people who actively think POB is bad for POE. they exist. the numbers are small but they definitely exist.
i understand them and to me i get it. they dont want players to just quickly solve the game and have metas sprout up too fast.
to a certain extent i agree that POB can be “bad” for the game. but imho the cats out of the bag. the ship has sailed.
and to be real. POB is NOT the issue. the real issue is players feel like they dont have enough tools to gauge changes in their gear IN GAME. i usually always try to do everything in game as much as possible. this is an issue that game devs will always have problem solving. i m not going to make any suggestions for this either.
the other issue is if the “minimum viability requirements” are too high, then players will feel forced to use tools to optimize their build.
one thing i currently love about LE is that uber abboroth feels totally optional. i havent fought regular abby yet. but as long as its optional, players dont feel forced to get up to that point.
hence the MVR is not too high. players are not forced to engage the harder content. hence they dont need to optimize that badly.
this is not true in POE, where very powerful bonuses and jewels are locked behind the toughest content. thus the MVR in POE is very high. build enabling uniques are gated behind uber pinnacles too.
tho i do see this leaking into LE, where some of the end tier player bonuses are gated around corruption 300. tho i believe c300 is a good number for all players to eventually achieve.
and if i m being honest. if EHG walks the same path as POE, where they just keep adding aspirational content which gates bonuses/gear that feels too good not to get. i’ll probably get to the point of quitting the game.
the entire reason why i m ok with uber abby is it really feels optional. even tho his drops are stupid good, we can farm up LP2/LP3 or even CRAFTED gear that can be quite strong or give other desirable stats that theres no FOMO.
in poe, uber elder can drop double curse impresences as well as triple mod watcher’s eyes. which are all drop exclusive. regular elder only gives single curse variant or double mod. the item become BIS.
this also means that participating in trade becomes a requirement. if you’re a newer/weaker player, if you cant access this boss/cant kill it. the only way to get the reward is by trade.
its also one reason why i m now SSF in LE. i researched and saw nothing too exclusive from uber abby. everything else i could farm on my own.
sorry if i sound like i m digressing but its very crucial to why POB is NECESSARY despite any group of players pushing back. the MVR is simply too high for a regular person to theory craft in their head.
“POB” for LE is still unnecessary. as the MVR can be said to be some where at what?
capped res
2K-3K HP/ward
100% crit avoidance/reduction
maybe 30% movespeed
50-100k dps?
POE requires overcapping res, a gazillion MS, and 1-3 million DPS at minimum.
in any case. i wouldnt mind POB for LE. in fact i m already using LETools planner but even then not too much.
and back to what OP is asking for. i want to ask for the opposite. i want LE to have more in game tools to easily see my changes in game.