Volcanic City Map - Forges spawn in walls & Spires are off map

Hey…

On a least 3 separate times I have had a problem where the updated Volcanic City Map in MoF has positioning problems.

  1. Had a 3 spire goal only to have the last spire being out of reach in the top right of the map where all the open lava areas are.

  2. Had a forge spawn halfway in a wall so the mobs that spawned from it, were effectively off the map on the one side and unless I spammed an AOE , I could not hit reach them or part of the loot that dropped.

  3. The map overlay also seems to show the character walking off map through walls - again especially at the top right of the map with the open lava area - the map overlay shows a path, but the actual path just stops… Its like the map and the overlay dont match…

If I get another, I’ll take a screenshot.

1 Like

Im having same issue cant progress in monolith due to this bug. I keep getting this same map when I re-run.

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