Hey…
On a least 3 separate times I have had a problem where the updated Volcanic City Map in MoF has positioning problems.
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Had a 3 spire goal only to have the last spire being out of reach in the top right of the map where all the open lava areas are.
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Had a forge spawn halfway in a wall so the mobs that spawned from it, were effectively off the map on the one side and unless I spammed an AOE , I could not hit reach them or part of the loot that dropped.
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The map overlay also seems to show the character walking off map through walls - again especially at the top right of the map with the open lava area - the map overlay shows a path, but the actual path just stops… Its like the map and the overlay dont match…
If I get another, I’ll take a screenshot.