No bosses defintely have some form of DR. The more damage/hits they take the less you do… i clearly can go from doing 500 crits down to 200 damage crits after just a few seconds until about the last 5% of health
Yeah void knight is capable with just about anything, but i really wanted to get 1 build in with abyssal echoes because, well watching it chain all around the screen is just satisfying.
Five points in “Time and Faith” in Sentinel? That’s for skills we don’t use. I guess you used Smite at a moment, during leveling.
I suggest five more points in “Relentless” instead, to boost the damage. Unless you have a better idea.
This build looks like a ton of fun!
So what would the smite build tree look like while leveling to get the last skill Anomaly? I am new so I am unsure whats best for leveling with until I can focus solely on the build.
If your just using smite as a utility, probly get all the extra lightning hits on the right side, thats about it, you dont need the attack speed or the teleport node. If you want to use it for damage then i would get the sacrificed life hit damage, crit chance and crit multi for it.
I’m stuck in timeline 75, I can’t kill Lagon. I do very little damage to him, so I have plenty of time to make errors and he ends killing me.
I don’t have the staff, so I run a slightly modified version, with Mana Efficiency maxed in skill trees. I’ll go further when I find the staff. ^^
Awesome, thanks for the tips! Its working wonders!
So another question, I was looking around at the passives in Devouring Orb, and I noticed the Hollow Orb passive does not allow for dmg and area to be increased. Would that make some of the other allocated points in Rift Caller and Abyssal Expanse not work as intended?
if i recall in my testing, i think the balls were still getting bigger. It might be a bug, but yes taking the node on the right that increases duration makes them no longer scale. i played like 3 version of it while messing around with it.