Unity.dll crash after character select (Online)

As per Windows Event Viewer, my crash seems to be related to the Unity.dll module.
Windows Eventviewer crashlog.txt (781 Bytes)

Within my Player. log file:
Player.log (87.9 KB)

  • 2023-11-26T15:18:27.0953094+00:00 LoginController EnterState LandingZone → CharacterSelect

  • 2023-11-26T15:18:30.4910438+00:00 Matchmaking finished: {“Ip”:“172.240.255.108”,“Port”:12353}.

  • 2023-11-26T15:18:30.6576041+00:00 Bind Successful (IP=172.240.255.108;Port=12353)

  • 2023-11-26T15:18:30.6636096+00:00 Player 0 Connected (IP=172.240.255.108;Port=12353)

  • 2023-11-26T15:18:45.5995339+00:00 Failed to connect to server. (IP=172.240.255.108;Port=12353)

The game promptly crashes with a Unity error, a white box + a red exclamation mark.

As much as I’d like to play this game with friends, I can’t seem to find any solutions to this problem. I tried deleting the .dll and Verifying File Integrity, disablingSteam overlay & cloud save & routing through a VPN. Logging into an offline character and then trying to go online doesn’t work either.

Windows is up to date, GPU drivers are up to date.

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