Well, they’d be cheaper than if you weren’t “cheating” & using the void skills mana efficiency idols & used “increased damage for 4s on Devouring Orb” like a sensible person. They’re also substantially cheaper (300%!) if you don’t take the Dark Moon node & you can go “balls to the wall” (& anything else that looks at you funny) with Abyssal Orb frequency & cooldown.
But that’s not an issue when you’re slinging your balls in the face of trash that go down quicker than an Ess, er, something that goes down quick & hard. And it’s not an issue with bosses 'cause you’re throwing your balls in their face anyway.
And with trash, it’s always nice to leave a slippery present for anyone late to the party.
I’ll be honest, i didnt know you could push P and put in passives that you didnt actually have ingame lol. This explains why people ask what the last 1 or 2 points are alot lol.
How do you play around with the anoying as f… teleport of Volatile Reversal. The skills gives such great buffs but the playstyle gives me headache. Stand still and wait or get teleported back to “anywehre” you dont want to be now.
Is there any way to play around that mechanic? i would love have a “non teleport” node
I for now took abysal echos on autocast:
You get a nice 75% void res but it seems to be very hard to procc abyssal form - because the damage seems to be very poor. If you manage to proc abyssal form you would be able to get all the great buffs of volatile kind of without “teleporting” …
So one work around i have found is using right before lunge is off cooldown so if I teleport back i cam lunge forward again
But yeah a no teleport node for 50% less buff node woild be nice but takes away the theme of the skill which is suppose to be volatile