The shields of the bosses

Yes, I do as well :slight_smile:
It’s the primary factor! Just because one reason is the primary one doesn’t mean that all following ones aren’t important.

What?
That whole argument solely applies to shade.
Corruption only affects the drop-rate through item rarity, it doesn’t affect LP chance or which items can drop for anything else.

So… if I solely want to do it for a item… what does hinder me currently to gather envy runes, reduce my corruption to 100 and one-shot the respective boss - which provides me a relevant drop - over and over again?

The corruption system of LE sadly makes this whole argument nonsensical, I would enjoy to be on your side with that but I can’t be since it’s just… sadly not upholding, neither for Boss-Ward nor DR. If EHG wants players to be forced to go through boss mechanics then they have a boatload more to do then either Boss Ward or DR, their whole core concept is failing to uphold that premise after all.

And mind you, I’m still 100% for meaningful fights at meaningful content level. Though a build which handles for example 600 corruption should absolutely and 100% give the boss of a 100c timeline a heart attack by smiling wryly at it. Everything else is just utterly and entirely nonsense to demand in a system like EHG has set up.
If they don’t want those things to happen then they need to abolish this system entirely and re-work it into something else, it’s a unfitting system for those regards by design-choice (sadly so).

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