I’ve been playing LE for almost five years now. I studied it inside out, played on many builds, enjoyed watching the development of the project, adding new mechanics, fixing bugs, and solving other problems. But one problem in the main mechanics of the game remains unchanged to this day. The name of this problem is Forging Potential.
The essence of games like LE is to create builds. In order to create a build, you need to grind for the items you need. To use these items in your build, you need to craft them properly. To craft them properly, you need to understand how the crafting mech work. And here the question arises, after 5 years of playing, do i know how this mech work?
I think those people who seriously minmaxing builds, rather than playing on a new build every week, understand what it’s like when you’ve been grinding the exalt you need for a few days, with the right stats on it, and then they decide to use main mech of the game and make cool stuff… BANG BOOM! -15, -10, -18 And that’s it. All over again. Until random’s will allows you to do what you want.
I realize that this game is not chess. There is a place of chance here. But when nothing depends on your efforts and knowledge, it starts to annoy. During all this time, the devs have added a bunch of features for targeted lootsearch and other things (for example, the guaranteed affix in Julra’s dungeon). But what’s the point if you stumble over randomness of creating an item?
At the moment, the game has an avg of 1500 online, and i’m one of those fans who comes in to play every day no matter what. I’m ready to put up with lagging chat, with the reset of mtx from the character, with poor optimization, with the current negativity around the game related to the paid class, and i continue to monitor the development of the project with hope for the best.
But when i touch the most basic mech of crafting, for some reason i feel like vomiting.