"test" in damage numbers

Earlier this morning while I was running a monolith, I kept seeing “test” pop up in with the damage values on a fairly regular basis. See screenshot. I couldn’t tell if it was just my pets hits or my own as well (my MA darts around the screen pretty quickly…) I’ve never seen this happen before, and I couldn’t reproduce it on the training dummy once I finished the monolith, so it may have just been the perfect storm of variables.

https://imgur.com/iKWMZGi

DxDiag.txt (102.2 KB)
le_graphicsmanager.ini (514 Bytes)
Player.zip (1.1 MB)

Thanks for this…

Devs are aware of the “test” issue - its happening in various situations using a few different skills. Thankfully it just seems to be the damage label and mobs are apparently still getting “hit” for valid damage…

Yip… there hasnt been a patch since 0.8.5 when it started happening…

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