Ive owned the game since Nov 2019 and played just over 1k hours, im going to leave feedback as after playing this patch thoroughly - if nothing changes overall I probably will not be playing this game anymore as I cant stand endless scaling in an aRPG when its the main core gameplay loop which is Corruption
For me the problem is the game feels pointless when the mobs have no limit, upgrades you find are just temporary, even if its almost the best gear you can get. I played D3 pushing the ladder, when going for Rank 1 you would just fish for good rifts, which consisted of opening the rift looking for a good layout/mob type, if you dont get it you leave immediately and open another one
EVERY build will get to this stage at some point, its just different points you will hit it. Also due to the pure nature of RNG as described you could actually get stuck earlier or much later if you get good/bad mob types - this is massive in this game
The ‘web’ is just content bloat to me now, the only decisions is what is the least dangerous or trying to stack the same mod, ie 3x Glancing Blow, if you decide to play past 200+ corruption its fairly unlikely you are doing it just for blessings/unique drops and you probably are just looking for Shades to get more corruption…to do it again and honestly the only reason to stack corruption is Omnis or show off to others - when the arena exists for this reason
Cant farm other timelines for other blessings or play other characters if aiming to stack corruption as well so you are pretty much locked to a single character, if you aim to stack corruption you have to assume your character is completely finished
For me the most logical is to actually cap corruption and leave arena