Shield Rush fails to move 98% of the time in 0.9.1c, worked great in 0.9

0.9.1c

My shield rush Paladin does not move on shield rush but just fires the damage. On a very rare occasion it will move a bit, and extremely rare it will do a full shield rush.

It worked fine a month ago in 0.9, before 0.9.1 was released.

Welcome to the forum
2 questions
Do you hold or tap the key for shield rush?
Do you have the node that bring you back at the beginning?

Thank you.
1)
I tap the key. Sometimes to test it I ensure I don’t tap any other keys like movement at the same time. It makes no difference.
2)
Maybe 1% of the time it actually performs a real shield rush, rushing as far as I can go. No I don’t have such a node, Desynchronous Charge I expect you mean. This is my skill tree: Paladin, Level 100 (LE Beta 0.9.0f) - Last Epoch Build Planner

Shield rush for movement purposes is a channeled skill, so you should hold it. A global fix has been released in 0.9.1 for channeled movement skill to have the intended behavior, being you need to hold the key down . Maybe that is what you are experiencing

Ah, thank you. I’m so glad to have my shield rush back :slight_smile:

So the 1% of the times where it worked were probably lag or something causing it to miss my key-release.

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