A thread focused on QoL and Keybinds discussion.
I would like to have few new key/button bindings.
- Attack without moving.
- Stop moving, might be the same button as the above (attack without moving)
- Loot nearest item matching the filter, if in range
- Keybinds for zooming overlay map, currently only possible from the Settings
- Keybinds for changing overlay map opacity
- Keybinds that move the overlay map could move the map bit faster, currently it’s a tad slow
Just a few for starters <3
1. is pretty much needed because at the moment I have accidentally moved my caster/ranged character into the crap pools or other death situations by accidentally clicking on a ground near the target I want to attack. Of course there is a Setting item for “Move to melee attack enemies that are out of range”, but I would not want to switch that settings all the time when I change the character I am playing. Besides it does not help the situations where you accidentally click on a floor instead of the target. So a keybind here would be really useful and it should be easy to add by the developers
3. has been discussed in this thread : Controller Support Feedback . But I don’t want that key abusable by the meta runners™ so it should force the character to stop moving before looting atleast.