PS5 & LE: Orobyss Follow-up From Judd

And this is why we like you!! Thank you for being transparent.

Charge us for the expansion. It’s okay. Y’all gotta make money too.

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If the players weren’t willing to buy the expansion, then cya. I will absolutely pay for the xpac. TAKE MY MONEY. I love this game and can’t wait to see what you guys do next.

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Couldn’t disagree more. I do not want this game to become POE.

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That has put my mind at rest, thank you for being honest. I was worried things had gotten a bit quiet and it might be the beginning of the end but this brings hope for the future of LE.

To be honest I would much rather pay for an expansion or two than buy MTX, so charging for it would be OK with me even as a Kickstarter backer. Things change and you could not have foreseen how it would turn out.

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For me sorry, I have 3k hours, but I cant justify paying into content.

All the other games in the space give you content for free.

The reason poe can get away with selling stash tabs and TL:I can get away with selling p2w is because you can play them and have a good time without spending money.

LE has a box price, meaning you already are hoping players buy into good reviews, if they dont, they wont try it. The DLC will be more of the same, players will go “I wonder if the dlc is good” and because they dont know, they either trust what people say, or dont and simply dont buy it.

its so much harder to convert players to spend when they have already had to spend. its why f2p is such a powerful market.

I just dont see it working. You are gonna splinter down your user base in hopes to capitalize on a smaller user group that opens their pockets more.

But to me this is an issue of scale it feels like you scaled up way to fast vs the user base size, the 0.9 era had 40k ccu, but thats honestly not any different then what you get now a few days into a season, your core user base has not changed in the slightest. A bunch of people try the game here or there since 1.0, but they dont stick, and they dont pay.

This is like when mcdonalds sees they have a downturn in profit they are like “well obviously we have to raise prices” which in turn made them go down more. I dont think selling even more products is actually going to result in more profit.

Most people will disagree with me, but id much rather see mtx passes then whatever this is.

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Hey, this is perfect.

Live. Learn. Adapt. Repeat.

I was here when several major changes occurred. Not the list of which was ending Mac support (I’ve been a Mac only user since 1988 and that isn’t changing anytime soon.) I remember the disappointment but I also understood the Learn/Adapt phase of that above mantra. I supported you guys then, still supporting you now. I don’t play as much because some aspects of the game defy these old man hands and reflexes, but that won’t prevent me from enjoying things.

Stay transparent.

Live. Learn. Adapt. Repeat.

Kudos.

Actually, I think this is fair. And here’s what my guess would be with my modestly low knowledge of their inner workings.

If the expansion proves successful and profitable, it’ll allow them to lower the individual costs of the cosmetics and thus more people will end up purchasing them thus boosting that as well.

Time will tell.

A paid expansion is a betrayal to your consumers, when the product was sold with the promise of all future content updates being free. What does the future of LE look like for those who don’t buy the expansion? Where’s the live-service game they purchased?

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I don’t really mind you being acquired, though MAYBE charging us for your mistakes after achieving being a top competitor is not fair. You MUST find a way to have releases not overlap with your greatest competitors. At least poe2 which is the last “hit” of the genre. Also, the other main reason why I think you are failing is because the shop: most skins are unappealing and there are very few options. Prices are too expensive, personally I tend to spend more money on games with lower skin prices. Finally even the shop ui is hard to look at…

Btw, I love LE

Well… then how about doing what’s sensible to make profit and increase supporter pack prices while providing points for the in-game shop in it?

The model from GGG isn’t successful for nothing. You either want the MTX (which you get for free there) or you want points which makes it so you buy the supporter pack as it’s better value.

If your packs are not enticing because you only want 1-2 things and then sit on the other stuff which is expensive it’s simply not worth it.
Also if you want something from the store you only pay for the points needed rather then saying ‘well, with the pack I get a good deal and hence can directly get the pack rather then points’.

But alas… that model won’t ever be profitable because it doesn’t use basic sales-strategies even which are non-predatory… instead you guys work towards a ‘maybe’ paid for expansion which will piss off your community big time.

How about not expanding your company until you make a loss?
How about optimizing your content pipeline finally rather then promising the world?
How about fixing your damn monetization as you’re asked to by players by now since they don’t want to see you fail?

It’s exhausting to see those repeated nonsensical actions. It’s not once… you should’ve learned by now… but alas it seems you guys didn’t.

Because they’re set up absolutely nonsensically.

You don’t have dedicated people working to simply improve the amount of stuff in the MTX shop.

You don’t combine packs and points.

Your quality is mid-tier for the MTX on top of that.

What do you expect? Provide variety and provide fun ideas with em, that’s what MTX is for.

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Last Epoch is not the expensive and cool game. I do not think that a paid not expensive addition is the problem. But people are right, internally the game’s store should be better, although it is due to graphics too.

Thanks for the honesty.

I wouldn’t have guessed that it wasn’t profitable but their team size makes things VERY expensive. I kind of figured they were profitable, but not enough to fund a console port which will eventually be very profitable. I was clearly wrong on their profitability.

This was kind of the worst case scenario honestly. I don’t like paid expansion models because it leads to long gaps of no new content and each expansion sells fewer copies than the one before it leading to the point where the plug is pulled completely. The upcoming Grim Dawn expansion wasn’t really expected to come at all for instance. And D3 was abandoned after one expansion, but they were competing with much more profitable internal products like WOW and Hearthstone at the time. Warhammer 40k:Inquisitor Martyr only had one expansion but they did have 8 or so seasons with themes.

D4 is the worst case example with shallow paid expansions, a paid battle pass and very expensive MTX.

I assume this means a roadmap of when seasons will end and the expansion model takes over. But it could mean how many seasons we’ll get before the expansion.

I think maintaining seasonal content that can go core if received well should not be abandoned post expansion release. It would just require an efficient small team dedicated to it while the rest of the team focuses on expansions.

I really appreciate this of transparency. Never expected, but always incredibly appreciated. It’s a humbling reminder that running a company that rallies behind a passion project still operates like any other business and goes through the same pressures and growing pains.

Keep up the good work and fighting for your vision. I’ll still be here playing the game and supporting it with any reasonable monetization model you roll out.

Just call out a pricetag for the expansion. Everyone will pay it, if content is fine. 20 to 30 Dollar would be fine for western world. To make money with cosmetics the brand has to grow first. Diablo and POE have much more reach. The krafton deal was kind of brand destroyer - going for more cosmetics with the weaker brand now looks something i would not suggest.

Show the playbase that krafton is not doing krafton things (mtx the shiat out of every fart) and just give them a fair price for a fair expansion.

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Please don’t follow Diablo 4’s path.

You can play their game for 18 straight weeks of total playtime, for the box price of $30ish dollars (depending where you live) … But you can’t “justify” paying for content? That’s insanely entitled and tone deaf … If anyone should be paying for the expansion it’s you Dice.

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Personally, I will continue to support the game as long as it’s fairly monetized and striving to be the best aRPG.

Thanks for the transparency.

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FFS stop saying this. Its not a partnership u are 100% owned by krafton. Thats not a partnership.

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You never once told the community that was the goal. U and many other devs even on stream said all future content will be free. And the 35 dollar box price gets u that.

U even advertised this in the kickstarter which is still up. Under pay model where it states a ONE TIME payment for the full last epoch experience. A possibility of paying for this expansion. Isnt a one tike payment for the full LE experience

In the USA u tell ur customers this is what ur money gets u u are legally obligated to give them that product.

Its illegal in the USA to take something away when u tell someone thats what u get with ur money. Still have to abide by USA trade and consumer laws even with being owned by an outside of country company. They still habe to follow our laws since they are doing business with in it

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False. Prove it.

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