I noticed that after a few hours of playing, LE starts to use more and more ram over time. The game also starts to feel very sluggish as it starts to use more memory. Yesterday i noticed (via taskmanager) that it had occupied over 16!! gigs of ram. After closing and restarting the game, it doesnt even use half that amount but then it starts to creep up again.
System:
7800X3D
4080
32 gigs 6000 mhz
pcie 4 ssd
windows 11 all drivers up to date
im encountering the same problem, game starts off taking 30% of RAM, after 1-2 hours of playtime its becomes very laggy and task manager shows 90% RAM usage.
Yup, after 2-3hours in Monoliths the game is at 14Go of RAM usage, starting at 5Go and i have 32Go. 1 hour after the game rarely randomly freeze and the fps became low (below 60) in high density areas.
ME and my son have the same exact computer besides video cards, and if we play awhile together in echos it gets worse and worse, so bad we have to restart the game.
We get down to the single digits in framerates and we have very powerful PCs.
AMD Ryzen 7 7800X3D
RAM 32.0 GB
Win 11 pro
4080 in on PC and 7900XTX
Same issue here, it takes a good few hours though since I have 64GB, and it increases gradually, but eventually gets to the point where memory is at 90% and closing LE doesn’t free up the memory, only rebooting does.
Ryzen 7800X3D
RTX 3080Ti 12GB
64GB DDR5
Game is installed on a Samsung 980 Pro NVMe SSD
Windows 11 Pro