I’m back with another poor FPS performance thread. This time, I have screenshots and some more pointed observations.
Issue:
Large FPS drops fighting enemies whether it’s a small group or a large group.
Observable
I have noticed my GPU Utilization is 90+% when idling (standing in a map) and my FPS is high 110fps+. However, when enemies enter the map and I start fighting, I can watch my GPU utilization start to drop significantly (from 90%+ down to 30-40% range) and it lines up with my FPS, as that drops from say, 110fps+ down to 25-40fps range. Once the fighting is done with, I can see the GPU Utilization and FPS climb back up together.
What I’ve tried
I’ve had FPS problems ever since I bought the game way back when. There’s been performance updates of various kinds but it never translates to my game. Yet, other people seemingly run this game smoothly* on all kinds of different hardware. (*in general, above 60fps on average.)
I have tried every graphic setting in the game menu’s. Low, High, Med, Off if available. Fullscreen, windowed, boarderless. Closing down all applications, bare minimum running in the back ground. Streamer mode, capping FPS, uncapping FPS, tweaking nVidia control panel settings specifically for Last Epoch.exe so that they are all performance based settings.
I play in 2560x1440 normally but I’ve played in 1080p (blurry) and I’ve played in other resolutions (really blurry). It doesn’t change the performance at all.
There has always been problematic mob types. Wengari Shamans, Molten types, Lightning Spiders -anything with big flashy spell effects. I’ve just noticed two more enemy types that absolutely destroy my FPS.
- Bitterwing (Big white flashy spell effect)
- Scalebane (poison attack)
Current ingame settings
All graphics options are on VERY LOW or turned off where possible. Current Res is 2560x1440. Currently uncapped FPS - did try capping but no change.
My PC specs
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CPU Type : OctalCore AMD Ryzen 7 3700X, 4267 MHz (42.75 x 100)
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Motherboard Name : Gigabyte X570 Aorus Pro WiFi (1 PCI-E x1, 3 PCI-E x16, 2 M.2, 4 DDR4 DIMM, Audio, Video, Gigabit LAN, WiFi)
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Video Adapter : NVIDIA GeForce GTX 1080 (8 GB)
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Disk Drive : Samsung SSD 970 EVO Plus 500GB (500 GB, PCI-E 3.0 x4)
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Main Monitor : Acer Predator XB271HU [27" IPS LCD]
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2nd Monitor : Asus PB278 [27" PLS/IPS LCD] (C9LMTF152052)
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3rd Monitor : Samsung SyncMaster BX2440/BX2440X (Digital) [24" LCD] (HVSB200238)
(I’ve included all 3 monitors in case there was some known issue where the game was using the refresh rate from another monitor instead of the primary monitor (144hz) Although the game has never capped itself at 59fps without me forcing it too through the options.)
Here’s a link for 2 screen shots demonstrating the main problem. Highlighted are GPU Utilization % and FPS. Screenshots
Would like to have some developer input! Surely you guys have a boatload of PC configuration data that we can compare?