You should not be able to just press a through a dialogue and accidentally pick the wrong class ascendancy. I can not be the only one skipping dialogue. How this could not have come up during development is beyond me.
Never happened to me homesâŚ
You press slowly then I guess, congratulations. I did it without even noticing since I skip dialogue
Bro i skip everything i dont even know the lore 1 bit
Are you using a controller? I donât think it can happen with keyboard+mouse because the mastery select buttons arenât aligned with the dialog box.
Like I said you press slowly then I guess. I play with controller and press the a button pretty quick. Maybe its different if you click with a mouse, donât think you press that fast in that case and that is not that strange. It is weird that you seem to be trying to make my point invalid when it purely factually is not in my opinion. There should be a confirmation when it is a choice where you cant change it. And a confirmation that is standard set to ânoâ when asking if you are sure you want to pick it. It is a mechanic that is used in virtually every other place where such a choice is present so to try to say that it is not necessary here is disingenous or dumb imho.
Yes. My original post also says that i was pressing a too fast. Dont know if that applies to mouse and keyboard.
It doesnât. With mouse you can click all you want, the buttons for mastery select arenât in the same level, so you canât select it accidentally.
There was a post about this just yesterday. This is an issue that is exclusive to controllers and Iâm guessing that they never caught it because controller support wasnât native in the game, they added it later. And it still has some issues other than that.
Since youâre so quick, it will be quick for you to level another character. Just bank your gear real quick, delete your character and start over. Quick, quick!
Until you get to mastery selection. At that point slow down a little.
NB: There have been a few complaints about masteries being too easy to skip through, but not as many as youâd expect if this was a common issue.
This is such a simple issue, did not know i was a beta tester for controller support.
Because im fast at pressing a doesnt mean Iâm fast at anything else though.
And that is easily explained by most players using mouse and keyboard.
To be fair, like @rocdog said, itâs not that common an issue. Or at least, we donât see that issue too much in the forums. So it can be safely assumed that the large majority of controller players havenât had this issue happen to them. Which means it would have been easy to escape notice from EHG.
The only way to avoid this would be to add âfrictionâ to the choice, for example, requiring you to use the d-pad to highlight the mastery you want.
I think it would be better to maybe report it as a bug with the in-game bug report tool. Even though this isnât technically a bug, rather a design oversight, the in-game tool also serves to report other stuff. This should bring it to their attention a little better, I thik.
He was just making a joke
Hahahahaha, this is golden
Thanks for the tip.
He was trying to be a smartass. Was not that smart though
To be completely fair (boring), Mastery selection isnât that great with mouse/keyboard either. Once you select a mastery, thereâs a HUGE window that covers all the masteries asking you if youâre really, really sure of your choice, BUT it doesnât show you what your choice was.
Coming from PoE where you can see exactly what you chose, this seems like lazy interface design.
I donât think EHG expected their game to be a beta tester for players who mash buttons like theyâre playing Street Fighter, without an ounce of care or attention for what theyâre skipping or choosing.
Could it be improved? Sure. Could you have paid literally any amount of attention and avoided this problem? Also yes. Itâs not 100% on you, but itâs not 100% on them either.
I agree, they should implement that. Iâll upvote, itâs purely a QOL enhancement with no negatives and shouldnât be difficult to do thus not costing many development resources. I suspect youâre doing an Online character (Offline has problems all its own) but if not, I do want to point out that you can always rename your saves to restore the .bak to active and resume from where the character was when you saved previously, thus allowing you to correct the choice, assuming you did not keep playing with the now bricked character.
Thanks for the tip but sadly it was online. Just deleted and redid it but should not be an issue in the first place.
Thanks again
Me pressing buttons faster then me can comprehend! =! Games fault.
Maybe, but so what? Thatâs like saying guardrails shouldnât be on the side of the road where thereâs sharp turns above a drop, since you shouldnât be driving so fast that youâre ever out of control of the car, and thus shouldnât be at risk of going off the road in the first place. Even if thatâs true, itâs not about who is âat faultâ, itâs about preventing tragedy when and where you can, especially when itâs relatively easy and inexpensive to do so.
I doubt the OP is the only person who has ever mashed through unknown dialogue as fast as possible only to get burned by it. Having it not possible to burn yourself by doing so is just objectively better game design than leaving it in the playerâs hands to not do so in the first place.